Victory Results:
 100 %
Record a victory for BOTTOM ARMY  0 %
Total plays 1 - Last reported by pino on 2024-04-08 23:39:46

After losing the town to the Americans, the Germans launch a counter attack from the overlooking cliffs.

"You never see the one that gets you" 
unknown

  American German
Division 1

9 Squad Bases
- 21 Regular Infantry
- 3 Elite Infantry
- 2 Officer
- 2 Mortar Crew
- 3 Machine Gun Crew

4 Sherman Tank
2 M3A1 Half Track

1x AntiTank
1x Medic
1x Flamethrower

9 Squad Bases
- 13 Regular Infantry
- 3 Elite Infantry
- 2 Officer
- 5 Mortar Crew
- 4 Machine Gun Crew

1x Engineer
1x AntiTank
1x Medic
4x Concealed Concealed

Division 2

10 Squad Bases
- 28 Regular Infantry
- 5 Elite Infantry
- 1 Officer
- 1 Mortar Crew
- 2 Machine Gun Crew

2 Sherman Tank
1 M3A1 Half Track
1 GMC CCKW 353 Truck

1x AntiTank
1x Medic
1x Flamethrower

9 Squad Bases
- 24 Regular Infantry
- 4 Elite Infantry
- 2 Officer
- 1 Mortar Crew
- 2 Machine Gun Crew

6 Panzer IV Tank
1 SdKfz 251 Half Track

1x Engineer
1x AntiTank
1x Medic
2x Flamethrower
2x Concealed Concealed

Strategy Decks American Air Support 1
American Reinforcements 1
Supply 1
German Reinforcements 1
Artillery 1
Artillery 2
Ground Support 1
Command 1
Starting Strategy Cards 0 0
Operations Cards - Massive Confusion
- Lay Smoke
- Merciless Assualt
- No Surrender
Deployment Zone

Div. 1: Any dark green hex 
Div. 2: Any light green hex.

German divisions may place anywhere East of the river and the three hill hexes West of it.
Remember the hill hexes west of the river are considered level 2 cliff hexes and are unreachable except by way of the bridge.
Starting Initiative   Initiative Token
Objective The Americans must deter the oncoming German advance and control all five victory objective markers for two consecutive turns or by the end of round 12.  The Germans win if they control the victory objective marker in the town for two consecutive rounds or if they control it at the end of round 12.
Rounds 12
Actions per turn 3 3
Reinforcements -

-

Special Rules The three hill hexes West of the river and connected to the level 2 hills by bridge, should be considered level 2 cliff hexes and unreachable except by way of the bridge.
Terrain Features

River is flooded.

 

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