Victory Results:
 100 %
Record a victory for BOTTOM ARMY  0 %
Total plays 1 - Last reported by pino on 2022-12-02 00:10:41

June 6, 1944: Under orders, members of Company E 2/506th, assembled and led by Lt. Richard Winters approached a German artillery battery of four 105mm guns (originally believed to be 88mm) which fired upon Utah beach.

"No make me dead!"
--attributed to the Germans.
 

  American German
Division 1

4 Squad Bases
- 4 Regular Infantry
- 4 Elite Infantry
- 2 Officer
- 2 Machine Gun Crew

2x Flamethrower
4x Concealed Concealed

7 Squad Bases
- 24 Regular Infantry
- 2 Officer
- 1 Machine Gun Crew

2x Engineer

Division 2

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Strategy Decks Command 1
Morale 1 (remove Take Down the Beast card)
Ground Support 1 (Remove Anti-Air Support card)
Supply 1 (Remove Vehicle Parts card)
Starting Strategy Cards 2 2
Operations Cards 006 Merciless Assault
017 Camoflauge
004 Double Time
010 Inspiring Leadership
012 Massive Confusion
018 Seize the Initative
015 Shaken Defenders
013 Desperate Defenders
Deployment Zone Any Woods hex in 9B. One squad per entrenchment to represent the 105mm crews.
The machinegun squad must be positioned in the entrenchment outside the trench between map tiles 12a and 7b. Remaining squads may be placed anywhere inside the trench.
Starting Initiative Initiative Token  
Objective The Americans must destroy the four 105mm guns, represented by the 2 point objective markers located within the entrenchments in the trenches. The Americans achieve victory if all four guns are destroyed. The Germans win if they save at least one gun and the 5 point objective marker.
Rounds 8
Actions per turn 3 3
Reinforcements Round 3 (Status)
4 regular infantry, 2 elite infantry, and 2 officer.
Round 3 (Status)
10 regular infantry, 2 officers, and 4 machine guns.
Special Rules

German Trench: All hill and rough terrain represents the German trench. Any squads located in the trench receive +2 cover bonus if attacked from outside the trench. There are no bonuses if a squad is attacked by an area attack or if attacked by another unit located in the trench, as long as there is a clear LOS and is uninterrupted by plain terrain. The entrenchments located within the trench add a bonus regardless of where an attack originates from. It costs 1 MV to enter the trench and the usual 2 MV to enter the entrenchments.

Destroying 105mm Guns: In order for the Americans to destroy a 105mm cannon, an active unit must spend an action disabling the cannon. After disabling a canon, the unit is fatigued.

German Command & Communications Bunker: The German 5 point objective marker represents the command and communications dug out containing maps of German fortifications along the French coast.

Optional Aid to American Player:
Americans may receive 5 squad bases opposed to 4 if desired for historical purposes.

Terrain Features All hill and rough terrain represents the German trench.

 

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