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167 Mission Detroit

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Accompanying the 101st Division Airborne, the 82nd embarked at Portland Bill on June 5. The 82 had to jump behind the beach Utah, inland south of the river Merderet and west of Ste. Mere Eglise to block the road Carentan-Cherbourg and destroy two bridges over the river Douve to protect the western flank and secure the road junction on the Merderet. Force B of the 82 had 3871 infants carried on gliders.
The paratroopers were not riddled in the air while descended, a "prophecy" of the Air Marshal Sir Trafford Leigh-Mallory. The biggest problem was that it was very difficult to gather the men in their respective units, as many walked erratically without knowing where they found, or where they were going. In Saint-Pierre-du-Mont, the general of Brigade Taylor assumed command of a group of 31 men, 4 officers and 7 elite infantrymen of various companies, including the general of division, artillery commander divisionary, who was the one who the command corresponded by hierarchy.
Overlaying his voice over thunderous anti-aircraft guns that they were still struggling to bring down the gliders and having to gather the scattered troops of him, Taylor quickly drew up a plan of attack to get hold of your goals ...
 

  American German
Division 1

6 Squad Bases
- 16 Regular Infantry
- 4 Elite Infantry
- 2 Officer
- 1 Mortar Crew

1 M3A1 Halftrack

1x Medic
1x Engineer
2x AntiTank

4 Squad Bases
- 11 Regular Infantry
- 2 Elite Infantry
- 1 Officer
- 1 Mortar Crew

1 SdKfz 251 Halftrack

1x Engineer

Division 2

6 Squad Bases
- 15 Regular Infantry
- 3 Elite Infantry
- 2 Officer
- 2 Mortar Crew

1 M3A1 Halftrack

2x Engineer
2x Concealed Concealed

4 Squad Bases
- 10 Regular Infantry
- 2 Elite Infantry
- 2 Machine Gun Crew

1 Opel Blitz Truck

1x Medic
1x AntiTank

Strategy Decks Command 1
Morale 1
Artillery 1
German Reinforcements 1
Starting Strategy Cards 2 3
Operations Cards - Inspiring Leadership - Massive Confusion
Deployment Zone Any hexes on 8B map.
See Special Rules.

Div. 1: any hexes on Map 1A.
Div. 2: any Hexes on Map 9B.

Starting Initiative   Initiative Token
Objective Americans must destroy the two bridges. For this they must exhaust for a full shift to a unit of Sappers on the bridge, next turn, when moving the Sappers, the bridge will be destroyed. If the three units of American sappers fail or they are downed, the target becomes check both road junctions before 10 rounds. Germans win if they get avoid achieving both targets for 10 rounds.
Rounds 10
Actions per turn 3 3
Reinforcements

Americans have since principle available (but not in its CG) the Paratroopers card of the deck "Apoyo Aereo American. "You can put it in play any turn instead of the card of their decks corresponding. This letter has a special rule when in game; every time it is used stack an activation token about her; when he accumulates four activation tokens is withdrawn.

The Germans have since Top of the Antiaircraft Support card from the deck "Earth Support" available in your play area. This anti-aircraft battery is represented per target hex of 6 command points. If any unit American comes to this hex, remove the Support card Anti-aircraft of the playing area German, (otherwise the letter can be used and not removed) and the American receives immediately 6 command points.
Then remove the target indicator and command of the hexagon.
Special Rules One infantry unit (not engineers) should start in each green hex (Paratroopers). -
Terrain Features The river is Deep.  

 

Tags: American Army, German Army, Complexity: Low, Rounds, Boards, Year: 1944

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It is evil things we shall be fighting against, brute force, bad faith, injustice, oppression and persecution.  (1939)
British Prime Minister Neville Chamberlain