Victory Results:
 0 %
Record a victory for BOTTOM ARMY  0 %

On their way home from their slot in an all night patrol, the 507th takes heavy machinegun fire and is forced to take cover in a two story building. Holding them off until nightfall, they plan to make their escape under the cover of darkness.


  American German
Division 1

4 Squad Bases
- 7 Regular Infantry
- 8 Elite Infantry
- 1 Officer

1x Medic
1x Engineer

3 Squad Bases
- 5 Regular Infantry
- 4 Elite Infantry
- 1 Officer
- 1 Machine Gun Crew

2x Concealed Concealed

Division 2



4 Squad Bases
- 7 Regular Infantry
- 4 Elite Infantry
- 1 Officer
- 2 Machine Gun Crew

2x Concealed Concealed

Strategy Decks Ground Support 1
Morale 1
Command 1
Supply 1
Starting Strategy Cards 2 2
Operations Cards 010 Inspiring Leadership
002 Heavy Fog (shared)
002 Heavy Fog (shared)
Deployment Zone Any hex with a Green border. Div. 1: Dark Gray hexes (maps 11B or 5A).
Div. 2: Light Gray hexes (maps 12A or 7B).
Starting Initiative Setup First Initiative Token
Objective  The Americans, from the cover of the central building, must hold off the Germans until nightfall (Round 3), then exit at least 2 squads off the board from the blue bordered hex by the end of Round 5. The Germans immediately win if the American player is unable to fufill his objective.
Rounds 6
Actions per turn 2 2
Reinforcements Round 3 (Status):
* 1 Specialization Token
1x Recon
Round 4 (Status):
* 1 Squad Base (SS Patrol)
- 3 Elite Infantry
- 1 Officer
SDKFZ 251 Half-track
Special Rules
  • The blue bordered hex represents the exit point for the Americans. An American squad on the blue bordered hex may spend 1 movement point to exit the board.
  • Vehicles:
    Place a GMC CCKW 353 unit on its side in the hex marked with an objective token.
    - The truck is out of commission, and due to the wreckage the hex it occupies is considered Rough Terrain, but povides an Entrenchments cover of 2.
Terrain Features Buildings are destructible.
Weather Deck
  • Clear x2
  • Light Rain x2
  • Heavy Rain x1
  • Thunderstorm x1

Start with Light Rain, Weather checks on rounds 2,4,and 5.


Hold up and then go for it using suppressive fire.

Surround the "Hilton" and split your forces between Opp Fire and Suppressive fire.



This is a scenario for the 507th, following the events of Rescue From The Sky. Squads should reflect their current specializations and awards. If playing this out of sequence, play with orignal squad as shown in this scenario.

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