Victory Results:
 0 %
Record a victory for BOTTOM ARMY  0 %

Langostinooo.

  British German
Division 1

5 Squad Bases (Villagers)
- 14 Regular Infantry
- 2 Mortar Crew
- 1 Machine Gun Crew

2x Medic

11 Squad Bases (German Army)
- 32 Regular Infantry
- 8 Elite Infantry
- 2 Officer
- 1 Mortar Crew

2 Panzer IV Tank
1 Tiger I
2 Opel Blitz Truck

3x Flamethrower

Division 2

9 Squad Bases (British Reinforcements)
- 20 Regular Infantry
- 12 Elite Infantry
- 2 Officer
- 1 Machine Gun Crew

2 Sherman Tank

2x AntiTank
2x Engineer

4 Squad Bases (Traitors)
- 12 Regular Infantry
- 4 Elite Infantry

4x Concealed Concealed

Strategy Decks American Reinforcements 1
Morale 1
Command 1
Ground Support 1
Starting Strategy Cards 3 3
Operations Cards - Desperate Defenders
- Intelligence Report
- Lay Razor Wire
- Merciless Assualt
Deployment Zone Div. 1 (Villagers): Any gren hex.
Div. 2 (British Reinf): in reinforcements zone or any side of 4B. British deploy like reinforcements in status phase of round 2.

Div. 1 (Germans): Any grey hex.
Div. 2 (Traitors): Any blue hex.
Starting Initiative   Initiative Token Traitors
Objective British win if Germans have not taked the pillbox at the end of turn 10. Germans inmediatly win if they control the pillbox.
Rounds 10
Actions per turn 3 3
Reinforcements Round 2 (Status)
Deploy Div. 2 in "R" hexes or any side of map 4B.
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Special Rules - If Germans control the victory point on 1A the British reinforcements deploy only on 4B in the 3ª round and can´t use reinforcements strategy cards.
Terrain List -1 Pillbox
-1 Entrencherament
-2 Tank traps
-2 Mine camps
-3 Razor wire
 

 

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