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025 Red Devils at Breville

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Like their American counterparts, British airborne troops captured key objectives on D -Day — June 6, 1944. The British "paras" were immediately counterattacked by elements of the German 346th Infantry Division, a former static fornss unit upgraded to a more mobile infantry formation a few months before the invasion. Although it was their first combat action, the Germans inflicted heavy casualties on the elite British units. who they called "Red Devils" because of their distinctive red berets.

 

  British German
Division 1

5 Squad Bases
- 5 Elite Infantry
- 10 Regular Infantry
- 1 Officer
- 1 Machine Gun Crew
- 1 Mortar Crew

3 Sherman M4A1s

1x AntiTank
2x Bronze Star

5 Squad Bases
- 13 Regular Infantry
- 1 Officer
- 2 Machine Gun Crews
- 1 Mortar Crew

1 StuG III

1x AntiTank

Division 2

5 Squad Bases
- 4 Elite Infantry
- 12 Regular Infantry
- 2 Officers
- 1 Machine Gun Crew

2 Sherman M4A1s

1x Medic
2x Bronze Star

3 Squad Bases
- 9 Regular Infant
- 1 Officer
- 1 Machine Gun Crew

1x Medic

Strategy Decks Artillery 2 Ground Support 1
Starting Strategy Cards 1 1
Operations Cards 010 Inspiring Leadership
014 No surrender
-
Deployment Zone Division 1: Any hex with an orange border on map 12B.
Division 2: Any hex with an orange border on map 1B.
Division 1: Any hex on maps 26B, 278 and 25B.
Division 2: Any building hex on map 28B.
Starting Initiative Initiative Token  
Objective The British immediately win if they control the hex with the Victory Objective Marker by the end of round 7. The Germans win if the British are unable to fulfill their objective by the end of round 7.
Rounds 7
Actions per turn 3 3
Reinforcements - Status Phase 2:
German Division 2 receives:
• 3 Squad Bases
- 11 Regular Infantry
- 1 Officer
• 1 Jagdpanzer IV
Special Rules - -
Terrain Features
  • All streams are shallow.
  • Buildings are destructible.
Weather Deck The weather is considered "Clear Skies" for this scenario. No weather checks are made.

 

Tags: German Army, British Army, Complexity: Low, Rounds, Boards, Year: 1944, Version: FFG Norm

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alecrespi's Avatar
alecrespi replied the topic: #716 8 months 2 weeks ago
Posting here some comments found online.
www.boardgamegeek.com/geeklist/38275/tid...layer-comments-balan
  • A fantastic scenario with lots of options, good balance, and good use of troops and the board. Often times the defender is given little to do in ToI, but that's not a problem here, with both sides doing running redeployment as time goes on.
  • The scenario seems more balanced than it appeared at first glance. Highly recommended.
  • I don't see much chance for the Germans here. Their armour is vastly superior to the British Shermans, but the British armour is simply too numerous.

Random Quote

Sure, we want to go home. We want this war over with. The quickest way to get it over with is to go get the bastards who started it. The quicker they are whipped, the quicker we can go home. The shortest way home is through Berlin and Tokyo. And when we get to Berlin, I am personally going to shoot that paper-hanging son-of-a-%@&%# Hitler - just like I'd shoot a snake.  (In a speech delivered to his troops before embarking for Operation Overlord / D-Day)
American General George S. Patton