A month »fier the D-Dav invasion of June 6. 1944. the Allied armies were still trying to break out of the Norman* beachhead. Operation Goodwood was conceived to shatter German defenses with a massive air bombardment prior to the ground assault by Allied armored units. Tactical surprise was achieved, but just enough German forces survived the ColOSSal aerial OMR* 10 stop the Allied tank columns bandy short of their objective. The lessons learned, however, enabled the Americans to succeed with their breakout attempt in Operation Cobra about a week linen.
5 Sherman M4A1s
2 Squad Bases
1 Tiger I
5 Sherman M4A1s
7 Squad Bases
1 Tiger 1
|Strategy Decks||Artillery 2
American Air Support 1 (remove Paratroopers)
|Starting Strategy Cards||2||1|
|Operations Cards||-||031 King Tiger Tanks|
|Deployment Zone||During the Action Phase of round 1. the British player may move his tanks onto the board with a movement or move and fire action. He may use either hex with a green border. The tanks are considered to he moving from a road hex.||Division 1: Tiger I in the hex with the grey border on map 7B and the rest of the division on any hex with a grey border on map 30B.
Division 2: Any building hex on map 30B and south of the road on map 29B.
|Objective||The British immediately win if they exit three or more tanks off the map using the road (the blue hex) on board 30B by the end of round 8.||The Germans win it the Americans are unable to fulfill their objective by
the end of round 8.
|Actions per turn||3||3|
|Reinforcements||See the following page.|
|Weather||The weather is considered "Clear Skies" for this scenario. No weather checks are made.|