016 Fall of Tobruk
After failing to capture Tobruk in 1941. Erwin Rommel's German Afrika Korps tried again in 1942. in May and June the reinforced German forces, now named Panzer Army Afrika, broke through the British Gazala line defenses and captured this key Libyan port. Rommel was promoted to Field Marshal and moved his army into Egypt, towards El Alamein.
"Defeat is one thing, disgrace is another."
Prime Minister Winston Churchill
7 Squad Bases
1 QF 6-Pounder AT Gun
|2 Panzer IV|
6 Squad Bases
1 QF 6-Pounder AT Gun
4 Squad Bases
1 Panzer III
(remove the " " card from the deck)
|Starting Strategy Cards||3||3|
|Operations Cards||Ausf. E|
|Deployment Zone||Any of the hexes on maps 16B, 21B, and 18B.||Division 1: Starting units and reinforcements may be placed on any hex with a grey border on map 14B.
Division 2: Starting units and reinforcements may be placed on any hex with a grey border on map 19B.
|Objective||The British win if the Germans are unable to fulfill their objective by the end of round 8.||The Germans immediately win if they control the victory hex on map 21B at the end of a game round and have moved two or more tanks off the board from any of the blue shaded hexes.|
|Actions per turn||3||3|
|Special Rules||The blue shaded hexes represent exit points for the German tanks. A German tank on a blue shaded hex may spend 1 movement point to exit the board.|
- Fall of Tobruk is a fun to play scenario but in my opinion it is unbalanced in favor of Germans. It doesn’t mean that scenario is broken like many others (mainly core set ones). I think that with some lucky dice rolls and good QF 6-Pounder AT Guns strategy it is still possible to win it by British forces. Unfortunately German Air Support deck is devastating for enemy. No need of drifting and bigger army creates huge advantage for German player in this scenario. Minefields aren’t dangerous enough because razor wire can be removed by tank or engineer. Apart from these drawbacks I still recommend Fall of Tobruk as a very interesting and fun scenario to play. I think that all TOI players are used to situations, where scenarios which aren’t perfectly balanced give us lots of fun. Fall of Tobruk Is definitely one of them. boardgamegeek.com/thread/1325779/fall-to...battle-report-photos