Victory Results:
 0 %
Record a victory for BOTTOM ARMY  0 %

September 22, 1944, day six of the battle at Arnhem, would become known as "Black Friday" for the British paratroopers of the 1st Airborne Division. The survivors of the failed attempt to take the vital bridge across the Rhine River at Arnhem had retreated into a pocket just north of the river around Oosterbeek. There they hoped to link up with the tanks of the British XXX Corps fighting their way to relieve them. Meanwhile, the German forces assembled an ad hoc mixture of units to try to annihilate the bridgehead.

 

  British German
Division 1

3 Squad Bases
- 3 Regular Infantry
- 4 Elite Infantry
- 1 Officer
- 1 Machine Gun Crew
- 1 Mortar Crew

1x Bravo Unit
2x Concealed Concealed

3 Squad Bases
- 9 Regular Infantry
- 1 Officer
- 1 Machine Gun Crew

1 Panzer III
1 Panzer IV

1x Engineer

Division 2

5 Squad Bases
- 11 Regular Infantry
- 4 Elite Infantry
- 1 Officer
- 1 Machine Gun Crew
- 1 Mortar Crew

1x Medic
1x Bravo Unit
2x Concealed Concealed

8 Squad Bases
- 27 Regular Infantry
- 1 Officer
- 1 Machine Gun Crew
- 1 Mortar Crew

1x Medic

Strategy Decks Morale 1
Supply 1 (remove "Vehicle Parts" card)
Command 1
Ground Support 1
Starting Strategy Cards 3 3
Operations Cards - No Surrender
- Desperate Defenders
- Inspiring Leadership
- Seize the Initiative
- Massive Confusion
- Panzer IV Ausf. E*
Deployment Zone Div. 1: Any hexes on map 10A.
Div. 2: Any hexes on maps 8B and 11B.
Div. 1: Any road hexes on map 3A.
Div. 2: Any hexes with a grey border.
Starting Initiative   Initiative Token
Objective The British win if the Germans are unable to fulfill their objective by the end of round 9. At the end of any round, the Germans win if there are not any British squads with Line of Sight to a road hex.
Rounds 9
Actions per turn 2 3
Reinforcements - -
Special Rules - -
HINTS

This is a solid introductory scenario as it has a limited number of units but very challenging victory conditions.

The British should not worry unduly about the German tanks because their Operations cards help offset this German advantage. They should remember that they only need one squad with Line of Sight to the road in order to win this scenario.

This is a solid introductory scenario as it has a limited number of units but very challenging victory conditions.

The Germans must concentrate on eliminating as many British units as possible every round. Even eliminating single figures is important.

 

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alecrespi replied the topic:
11 months 3 weeks ago
Note that, in comparison to the official scenario, the Morale I deck and the Command I deck should be swapped.
Here on the website they are assigned correctly.

The Germans are superior in and can more easily gain command points in this scenario and have better use of the advance bonus cards (Critical Objective) in the Command I deck and the British need the Morale I deck cards to survive the German advance (Take Down the Beast and Take Cover).