The Americans launch an attack on a fortified German river village on a foggy morning.
"War is hell."
William Tecumseh Sherman
American | German | |
Division 1 |
12 Squad Bases 10 Sherman Tank 2x Engineer |
12 Squad Bases 4 Panzer IV Tank 1x Engineer |
Division 2 |
12 Squad Bases 2 Sherman Tank 1x Engineer |
12 Squad Bases 2 Panzer IV Tank 2x Engineer |
Strategy Decks | American Air Support 1 American Reinforcements 1 Artillery 1 Command 1 Supply 1 |
German Reinforcements 1 Morale 1 Ground Support 1 Artillery 2 |
Starting Strategy Cards | 1 | 1 |
Operations Cards | - Merciless Assualt - Camouflage - Clear Mines - Clear Tank Traps - Elite Tank Crew - Heavy Fog - Lay Smoke |
- No Surrender - Tank Ace - Desperate Defenders - Double Time - Inspiring Leadership - Lay Razor Wire |
Deployment Zone |
Div.1: Any dark green hex. |
Div.1: Anywhere on maps 11A, 1A or 8B. Div.2: Anywhere on maps 9B, 3A, 7A and East of the river on maps 6A, 4A or 2A. |
Starting Initiative | ||
Objective | Whoever controls a majority of the victory markers by the end of round 15 without an enemy squad in an adjacent hex. If victory is not achieved by the end of round 15, play continues into sudden death. |
|
Rounds | 15 | |
Actions per turn | 3 | 3 |
Reinforcements | - | - |
Special Rules | - | |
Terrain Features |
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