The Americans have set up defenses around a village and most repel the German advance.
"If it is sweet and fitting to die for one's country, what does it mean to die for another's?"
7times7is49
American | German | |
Division 1 |
12 Squad Bases 1 M3A1 Half Track 1x Engineer 4x Concealed |
12 Squad Bases 3 Panzer IV Tank 1x Engineer |
Division 2 |
12 Squad Bases 3 Sherman Tank 1x Engineer |
12 Squad Bases 3 Panzer IV Tank 1x Engineer |
Strategy Decks | American Reinforcements 1 Ground Support 1 Command 1 Morale 1 Supply 1 |
German Reinforcements 1 Artillery 1 Artillery 2 American Air Support 1 (The Germans do have air support for this battle, so they shall have access to the American Air Support Deck) |
Starting Strategy Cards | 2 | 2 |
Operations Cards | - No Surrender - Camouflage - Desperate Defenders - Intelligence Report - Inspiring Leadership |
- Merciless Assualt - Seize The Initative - Tank Ace - Clear Tank Traps - Double Time - Elite Tank Crew |
Deployment Zone |
Any hex touching or on map tiles 8B, 11A, 1A. |
Div.1: any dark gray hex. Div.2: any light gray hex. |
Starting Initiative | ||
Objective | The side that controls the majority of the victory objective markers by the end of round 12 is the victor. | |
Rounds | 12 | |
Actions per turn | 3 | 3 |
Reinforcements | Round 8 (Status) 2 Squad bases - 8 Regular Infantry 1 Half-Track 2 Sherman tanks |
Round 5 (Status) 2 Squad bases (Div 2, map 9B) |
Special Rules | - | |
Terrain Features |
- |