Victory Results:
 0 %
Record a victory for BOTTOM ARMY  100 %
Total plays 1 - Last reported by pino on 2021-12-10 00:32:16

After making some exploratory attacks on Campoleone, by the British 1st Division, on February 3rd, the German Fourteenth Army under Schlemm and Herr began their counterattack. Even after being reinforced by the 168th Brigade and the 46th Royal Tank Regiment, the British fell back to the city of Aprilia, which they called "the factory". By the 16th the Germans brought up their Tiger tanks, and the British causalities mounted. They lost a company and was overrun and by the next day had suffered over 200 causalities.

 

  British German
Division 1

5 Squad Bases
- 13 Regular Infantry
- 4 Elite Infantry
- 1 Officer
- 1 Machine Gun Crew

3 M-4 Tank

2x AntiTank
1x Silver Star

4 Squad Bases
- 9 Regular Infantry
- 1 Officer
- 2 Machine Gun Crew
- 1 Mortar Crew

2 Flak 36 88mm Gun
2 Panzer IV Tank 

1x AntiTank
2x Concealed Concealed

Division 2

6 Squad Bases
- 13 Regular Infantry
- 4 Elite Infantry
- 1 Officer
- 1 Machine Gun Crew
- 2 Mortar Crew

1x Flamethrower
2x AntiTank

4 Squad Bases
- 11 Regular Infantry
- 1 Officer
- 1 Machine Gun Crew
- 1 Mortar Crew

1x Medic
1x Engineer
1x Concealed Concealed

Strategy Decks Ground Support 1
Supply 1
Artillery 1
German Reinforcements 1
Starting Strategy Cards 3 3
Operations Cards 007 Lay Razor Wire
018 Seize the Initiative
006 Merciless Assault
Deployment Zone Div. 1: dark tan hexes (maps 8A and 10A).
Div. 2: light tan hexes (map 10A).
Div. 1: dark grey hexes (maps 11B and 1A).
Div. 2: light gray hexes (maps 2A and 5A).
Starting Initiative Initiative Token  
Objective The Objective for the British is to take and hold "the factory", which is the town of Aprilia. If the British can hold the crossroads of "the factory" for seven rounds, they win, if the Germans can keep them from it, at the end of round seven, they win.
Rounds 7
Actions per turn 3 2
Reinforcements

Round 5 (Status): reinforcement hexes on map 10A
3 squad bases
- 7 infantry
- 2 elite infantry
- 1 mortar crew
- 1 officer

1 M4 tank I

Round 4 (Status):
3 Tiger tanks

2 in one reinforcement hex and 1 in the other reinforcement hex of map 2A.

Special Rules - -
Weather Deck The weather deck is in use, with the weather clear when the scenario starts. Weather checks are made on Rounds 3, 5 and 7.

 

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alecrespi replied the topic:
2 years 3 months ago

I've played this one and found the "Lay Razor Wire" quite useless for the USA player.


Posting here a suggestion by Ray Gaer (BGG@Raygun1966)
What about Laying Mines instead?