Victory Results:
 100 %
Record a victory for BOTTOM ARMY  0 %
Total plays 2 - Last reported by Mark-McG on 2018-08-31 15:39:39

Sacile - 16 April 1809

Historical Background
In April 1809, Archduke John invaded north-eastern Italy in conjunction with the Austrian advance into Germany. On 15 April at Pordenone, the Austrian advance guard routed the French rear guard, inflicting heavy losses. Undeterred by this setback and believing he enjoyed a numerical superiority over his opponents, Eugène attacked the Austrians east of Sacile the following day. Though the two sides were equal in numbers of foot soldiers, the Austrians possessed a two-to-one advantage in cavalry.
The stage is set. The battle lines are drawn and you are in command. Can you change history?

 

Set-Up Order

Hill 10
River 9
RiverBend 6
RiverBendBridge 2
RiverBridge 1
RiverEnd 1
RiverY_right 1
Town 5
TownWindmill 1

 

Battle Notes

Austrian Army
Commander: Archduke John of Austria
5 Command Cards
2 Tactician Cards (optional)

Line Infantry Light Infantry Grenadier Infantry Light Cavalry Heavy Cavalry Foot Artillery Leader
5 4 1 2 2 2 3

French Army
Commander: Eugène de Beauharnais
5 Command Cards
3 Tactician cards (optional)

Line Infantry Light Infantry Militia Infantry Light Cavalry Foot Artillery Leader   Line Infantry Light Infantry
7 1 1 2 3 3 - 1 1

 

Victory
6 Banners

Special Rules
- The Austrians gain one victory banner for holding the bridge at Sacile (Temporary Victory Banner)
-  The French gain one victory banner for holding the bridge at Fontana Fredda (Temporary Victory Banner)
-  The Austrians ‘Foot Artillery’ units are treated as Guard Foot Artillery (as per Russian Chart)
- The ’Portuguese’ units represent Italian Allies, use the Portuguese blocks & charts
- The water course on the French right is fordable for its entire length.


The Austrian Army (use the original Austrians and rules in meantime):

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Earlier original rules, before the Austrian was published:
- Use the british blocks & charts for the Austrians, except of following rules.

1. A command card cannot be played directly from hand. It must be placed in preparation for the next turn.
Scout, Counter-Attack and First-Strike cards are exceptions; they can be played as normal.
2. A line infantry unit which did not move will 1 additional battle die in ranged combat.
3. Light Infantry units gain no bonus to ranged combat.
4. All cavalry units have 4 blocks.

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Mark-McG replied the topic:
5 years 6 months ago
two Austrian wins 6-5 each time.. a balanced battle