The British 8th army and their American allies have squeezed the remnants of the once powetfiil 4frika Kolps into an ever shrinking pocket in Tunisia. The Allies are on the vow of breaking out of the hills and onto the road leading directly to the country's capital and Axis supply port of Mnis.
In their way stands a cactus farm defended by elite German fallschirmjager. The British have already launched several attacks against it, but have been unable to dislodge the Germans, suffering heavy losses in the process. On May 1, 1943, the British decide to launch yet another attack with the mighty Churchil tanks of the 12th Royal Tank Regiment leading the way, supported by American bombers.
British | German | |
Division 1 |
2 Churchill Mk. III Tanks |
5 Squad Bases |
Division 2 |
2 Churchill Mk. III Tanks |
4 Squad Bases 1 Panzer III Tank |
Strategy Decks | British Reinforcements 1 Desert Tactics 1 (Shared) |
German Custom deck (see Scenario Details) Desert Tactics 1 (Shared) |
Starting Strategy Cards | 2 | 4 |
Operations Cards | 004 Double Time 016 Clear Tank Trap {tip content=""}018 Seize the Initiative{/tip} |
010 Inspiring Leadership 013 Desperate Defenders 014 No surrender |
Deployment Zone | Division 1: Any hex with an orange border on map 15A. Division 2: Any hex with an orange border on map 21 A. |
Division 1: Any hex on maps 16B and 18A. Division 2: Any hex on maps 13B and 19B. |
Starting Initiative | ||
Objective |
The player with the most VPs at the end of the scenario is the victor. In addition, VPs can be scored in the following ways:
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Rounds | 8 | |
Actions per turn | 2 | 2 |
Reinforcements |
Status Phase 2 (British D1): Status Phase 2 (British D2): |
Status Phase 4 (German D1): • 1 Panzer IV Tank |
Special Rules |
• Starting Strategy Cards: British (Play Area. Placed face up, paid for, and ready to use. Contact has already been established for these 2 cards. They must be used during the Action Phase of game round 1 or be discarded): • German Custom Deck |
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Terrain Features |
Woods terrain represents brush/scruband an olive grove respectively. They count as normal woods duringplay. The Germans may place thefollowing in any non-building, noncrevassehex in their deploymentzone at set-up: |
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CHURCHILL MK. III |
Range / FPR Tank, Heavy Vehicle Concussive Firepower: Receives +2 range and + 1 firepower when attacking a squad in a building or pillbox. |