Caldiero - 30 October 1805
Historical Background
By October 1805, Massena's French army had settled into a stalemate with his Austrian enemy, Archduke Charles. The two sides lingered on opposite banks of the Adige river, until Massena received word of Napoleon's victory at Ulm. This news encouraged the French commander to order an immediate offensive, despite being outnumbered.
When Archduke Charles learned of the catastrophe at Ulm, he made plans to withdraw his 50,000 men closer to Austrian soil, in case his forces would be required to defend Vienna from Napoleon. But Massena's sudden crossing of the Adige forced the Archduke to check the French advance, offering his army time and space to withdraw safely. Thus the two sides attacked each other in the thick fog of October 30, spread out across a wide hilly front. Both Massena and Archduke Charles had deployed considerable forces on the far bank of the Adige River with the hope of turning their opponent's flank. Their main armies, about 25,000 and 32,000, respectively, met along main Verona road passing through the town of Caldiero.
Massena divided his army into three wings: his left wing would capture the Colognola Heights, his center would take Caldiero, and his right wing would surprise the Austrians by flanking them south of the Adige River. This ambitious plan fell apart quickly, when the Austrians struck first on both wings. In the center, the French attack developed slowly, allowing the Austrians to shift reinforcements to assist in the defense of Caldiero. The indecisive battle ended with darkness and Archduke Charles elected to withdraw from his positions. The stalemate cost both sides roughly 5,000 men. Massena then pursued Charles through Italy.
The stage is set. The battle lines are drawn and you are in command. Can you change history?
Set-Up Order
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Battle Notes
Austrian Army
Archduke Charles
5 Command cards
3 Tactics cards
Move First
7 | 3 | 1 | 1 | 1 | 1 | 2 | 3 |
French Army
André Masséna
6 Command Cards
5 Tactics cards
8 | 2 | 1 | 2 | 1 | 2 | 3 |
Victory
8 Banners
Special Rules
• Fog : Starting with the second Allied turn, each player rolls one die at the end of his turn, and if a Flag is rolled, the fog lifts. While fog is present, units may move a maximum of 1 space per turn and ranged fire is -1 die.
• The town hexes are a Group Temporary Banner Objective (turn start) worth 1 victory banner for control of at least two of the three.
• The Adige river is impassable.
• The Ford and Bridge are a Temporary Group Banner Objective (turn start) and worth 1 victory banner to the side controlling both locations.