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060 Armored Maelstrom

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Victory Results:
 100 %
Record a victory for ALLIES ARMY  0 %
Total plays 2 - Last reported by Raygun1966 on 2021-08-21 05:28:35

While the 11 SS Panzer Corps was still trying to push north at Prokhorovka, the regular army panzer grenadier division "Grossdeutschland" was to join in the final push and break the stalemate at Kursk. Instead, the elite "GU" had to rush to the flank of the XLVII Panzer Corps where Soviet counterattacks threatened to break through. On 12 July 1943, an ad hoc armored engagement began as "GD" fought the Soviet 10th Tank Corps and 1450th SU Regiment for control of the village of Novenk2e.

 

  Soviet German
Division 1

7 Squad Bases
- 4 Elite Infantry
- 16 Regular Infantry
- 2 Officers
- 2 Machine Gun Crews
- 1 Mortar Crew

2 ZiS 76.2 AT Guns

4 KV-1s

1x Expert
1x Medic

8 Squad Bases
- 6 Elite Infantry
- 20 Regular Infantry
- 2 Officers
- 1 Machine Gun Crew
- 1 Mortar Crew

1 Opel Blitzes

4 Panthers

1 Panzer IV

1x Medic
1x Flamethrower
1x Expert

Division 2

5 Squad Bases
- 2 Elite Infantry
- 13 Regular Infantry
- 1 Officer
- 1 Machine Gun Crew
- 1 Mortar Crew

1 ZiS 76.2 AT Gun

4 SU-I22s

1x Medic

3 Squad Bases
- 2 Elite Infantry
- 9 Regular Infantry
- 1 Officer

1 PaK 40 AT Gun

1 Tiger I

3 Panzer IVs

1x Medic

Strategy Decks Artillery 2
Combined Air Support 1 (shared)
Artillery 1
Combined Air Support 1 (shared)
Starting Strategy Cards "Tank Busting" from the Combined Air Support 1 deck and 1 card from Artillery 2 Deck. "Dive Bomber" from the Combined Air Support 1 deck and 1 card from Artillery 1 deck.
Operations Cards 040 Lack of Tank Radios 045 Elite Formations
Deployment Zone Division 1: Any hex on maps 1A and 11A.
Division 2: Any hex on maps 6A and 8A and any hex with a dark red border on 12A.
Division 1: Any hex on maps 10A and 35B.
Division 2: Any hex on maps 4A and 10A.
Starting Initiative   Initiative Token
Objective The Soviets win if the Germans are unable to fulfill their objectives at the end of round 10. The Germans win if they control any two of the three victory hexes at the end of round 10.
Rounds 10
Actions per turn 3 3
Reinforcements

Status Phase of Round 4
Soviet D1:

• 3 T-34/76s on map 11A
Soviet D2:
• 3 T-34/76s on map 6A

Status Phase of Round 6
Soviet D1:
• 4 T-34/76s on map 11A
Soviet D2 (on map 6A):
• 2 Squad Bases
- 1 Elite Infantry
- 6 Regular Infantry
- 1 Officer
• 2x  Expert
• 4 T -34/76s

Status Phase of Round 2
German D2:
• 4 Squad Bases (map 4A and 35B)
- 2 Elite Infantry
- 9 Regular Infantry
- 1 Officer
- 1 Machine Gun Crew
- 1 Mortar Crew
• 4 SdKfz 251 Half-Tracks
• 1 Tiger 1
• 1x Expert
• 1x Flamethrower

Status Phase of Round 5
German D1:

• 3 Panthers on 35B
German D2:
• 1 Panther on map 4A
• 1 Panzer IV on map 4A

Special Rules - -
Terrain Features
  • The stream is Shallow.
  • Vehicles may not enter balka hexes

 

Tags: German Army, Soviet Army, Complexity: High, Rounds, Boards, Year: 1943, Version: FFG FoB

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Wipe out the entire defense potential remaining to the Soviets. (Directive 41 issued to German Army generals)
German Leader Adolf Hitler