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058 Counterattack at Orel

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The Soviet victory in their defense of the Kink salient was the first time a major German offensive was stopped with only minimal gains. But what made the 1943 summer campaign exceptional was the counterattack that the Soviets planned before the battle of Kursk and launched even while the German SS corps was still trying to push north. On 12 July. Operation Kutuzov began with the goal of eliminating the German salient arormd Orel. By the end of August, Soviet mechanized fortes had pushed forward almost 100 miles along a fivnt of nearly 300 miles. The Germans fought desperately, but once the Soviets seized the initiative, the fray of the Russian hear would not abate until the war ended in Berlin 21 months late!

 

The stream is Shallow.• Vehicles may not enter balkahexes.​

  Soviet German
Division 1

2 Squad Bases
- 2 Elite Infantry
- 6 Regular Infantry

2 M3A1 Half-Tracks
2 KV-1s
2 SU-122s

2x Engineer

8 Squad Bases
- 3 Elite Infantry
- 22 Regular Infantry
- 3 Officers
- 2 Machine Gun Crews

1 PaK 40 AT Gun

1x Medic

Division 2

2 Squad Bases
- 2 Elite Infantry
- 6 Regular Infantry

2 M3A1 Half-Tracks
2 T-34/76s
2 SU-122s

2x Engineer

6 Squad Bases
- 2 Elite Infantry
- 14 Regular Infantry
- 2 Officers
- 1 Machine Gun Crew
- 2 Mortar Crews

1 PaK 40 AT Gun

1x Medic
1x Expert

Strategy Decks Artillery 2
Soviet Reinforcements
Supply 1
Artillery 1
Ground Support 1
Starting Strategy Cards 3 2
Operations Cards 044 Soviet Command Restraints
005 Clear Mines
040 Lack of Tank Radios
047 Katyusha Support
048 Heavy Mortar Support
046 Nebelwerfer Support
Deployment Zone Any hex with a dark red border on maps 5A and 12A. Division 1: Any of the hexes with trenches on map 3113 and any of the hexes on map 35H.
Division 2: Any hex on maps 4A and 33B.
Starting Initiative Initiative Token  
Objective The Soviets win if they control the victory hex at the end of round 8. The Germans win if the Soviets are unable to fulfill their objectives at the end of round 8.
Rounds 8
Actions per turn 4 3
Reinforcements

The Soviets receive reinforcements as noted below.
Status Phase of Round 4:

Soviet Division 1 receives:
• 4 Squad Bases
- 1 Elite Infantry
- 8 Regular Infantry
- 1 Officer
- 2 Machine Gun Crews
- I Mortar Crew
• 2 GMC CCKW 353s
• 1 T-34176
• 1x Medic
• 1x  Expert

Soviet Division 2 receives:
• 4 Squad Bases
- 2 Elite Infantry
- 11 Regular Infantry
- 1 Officer
- 1 Mortar Crew
• 2 GMC CCICW 353s
• 1 T-34/76
• 1x Medic
• 2x Expert

-
Special Rules On round 1 only, the Soviets may use the "047 Katyusha Support" and "048 Heavy Mortar Support " cards at no command cost. -
Terrain Features
  • The stream is Shallow.
  • Vehicles may not enter balka hexes.

 

Tags: German Army, Soviet Army, Complexity: High, Rounds, Boards, Year: 1943, Version: FFG FoB

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