Yes, Evert and I have reached the final Russian scenario. The Mother Russia roll gave me an extra block for Light and Line infantry, which I added to the two advanced units right of centre, and artillery, to the Foot artillery left of centre.
Evert attacked on the right, flinging Young Guard and Light infantry under Marshal Ney against the Russians in the town of Ailles. I responded with the Russian Light cavalry, putting one Young Guard unit into square, Grenadiers and Light infantry pushing the French back.
The fighting continued outside Ailles until the Russians in the town were eliminated, allowing French infantry to occupy it. And Evert opened the scoring - 0:1.
I swung the cavalry and Grenadiers around the town and took out one Young Guard and the Light infantry to take the score to 2:1. Marshal Ney retired (hurriedly) to the Cuirassiers at the back of the French right.
A "Coordinated Advance" saw Evert move several units forward and force back my Light cavalry on the right. I played "Bombard" and the Russian artillery opened fire. The guns on the right took out the Young Guard square while the central batteries eliminated the French Guard artillery (yes, I got lucky with my dice) - 4:1.
More action on the right saw the French force the Russian Grenadiers back only for the Russians to push the French infantry out of the town. But the Grenadiers were in the open and the French took 'em out: 4:2.
Now the French Light cavalry under General Victor was in the open and suffered from the muskets of General Vuitsch's Line infantry before being finished off by their Russian counterparts - 5:2 - leaving Victor stranded.
Marshal Ney manoeuvred his Cuirassiers through the woods for the French to launch a "Cavalry Charge" at the Russian centre. This destroyed a Russian artillery (Evert's turn for some luck with the dice), finished off a battered Line infantry and forced Russian Line and Grenadiers into square - 5:4.
The French Heavy cavalry centre-left, already battered in its own attack, was blown away by the Russian artillery: 6:4.
Evert used a "Force March" to bring the Guards forward in the centre where the Old Guard finished off a Russian Line infantry and the Young Guard gunned down Russian Light infantry. That's 6:6.
A Russian attack in the centre saw General Vuitsch fall to the French Cuirassiers' sabres - 6:7 and Evert is back in the lead.
The Cuirassiers then finished off Vuitsch's troops (6:
and forced a third Russian infantry into square. And I'm down to just two cards in hand, severely limiting my options.
Another "Force March" from Evert saw the French infantry continue the attack in the centre, eliminating Gen Harpe's Grenadiers, though the General escaped. That's 6:9 and the battle's almost over.
This was followed by a "Hold and Fire" that took out another Russian square. 6:10 and a fine win for Evert given he was 5:2 down at one point.
This was a two-hour, 27-turn game and a good, hard fight. After his initial attack on the right was beaten, Evert made good use of his cavalry and was then able to exploit their success with the Guards for a well-deserved win.