Leader (LDR)
Type | Leader |
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Class | Leader | |
Battle |
If alone, it may not battle. |
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If attached to a unit it will modify the number of dice a unit will roll when a corresponding command or tactician card is played. |
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Morale | If alone = none (must retreat 1-3 hex after surviving a melee or range* attack, and will attempt to escape through enemy units, if retreat path is occupied by enemy units). |
Nation |
Label Symbol |
Vassal Symbol |
Blocks |
Movement |
Retreat per Flag |
Fire |
Fire |
Melee |
Morale |
Notes |
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1 |
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Unit with attached Leader, may ignore one flag, if unit does retreat Leader must retreat with unit. |
* Expansion 5. A lone leader may be target now in a range attack |
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1 |
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Unit with attached Leader, may ignore one flag, if unit does retreat Leader must retreat with unit. |
* Expansion 5. A lone leader may be target now in a range attack |
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![]() |
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1 |
|
Unit with attached Leader, may ignore one flag, if unit does retreat Leader must retreat with unit. |
* Expansion 5. A lone leader may be target now in a range attack |
|||||
![]() |
|
1 |
|
Unit with attached Leader, may ignore one flag, if unit does retreat Leader must retreat with unit. |
* Expansion 5. A lone leader may be target now in a range attack |
|||||
![]() |
|
1 |
|
Unit with attached Leader, may ignore one flag, if unit does retreat Leader must retreat with unit. |
* Expansion 5. A lone leader may be target now in a range attack |
|||||
![]() |
|
1 |
|
Unit with attached Leader, may ignore one flag, if unit does retreat Leader must retreat with unit. |
* Expansion 5. A lone leader may be target now in a range attack |
|||||
![]() |
|
1 |
|
Unit with attached Leader, may ignore one flag, if unit does retreat Leader must retreat with unit. |
* Expansion 5. A lone leader may be target now in a range attack |
STRATEGY
- linked strategies