Horse Artillery (HA)

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Type Horse
Class Artillery
Blocks Range / Battledice

Icon ART3+Icon ART2

Icon ART1

 

Nation

Icon Flaggen

Label Symbol

Icon GMT

Vassal Symbol

Icon Vassal

Blocks

Movement

Retreat per Flag

Fire
Standing

Fire
Moving

Melee
Combat

Morale
Modifications


Notes

3

and battle

no battle


3 & 2 Block: may battle only 3 hex away, if moved.

1 Block: may not move and battle




3

and battle

no battle


3 & 2 Block: may battle only 3 hex away, if moved.

1 Block: may not move and battle


















3

and battle

no battle


3 & 2 Block: may battle only 3 hex away, if moved.

1 Block: may not move and battle




3

and battle

no battle


3 & 2 Block: may battle only 3 hex away, if moved.

1 Block: may not move and battle




and battle

no battle

3 & 2 Block: may battle only 3 hex away, if moved.

1 Block: may not move and battle

 


STRATEGY

  • linked strategies

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The basic principle that we must follow in directing the armies of the Republic is this: that they must feed themselves on war at the expense of the enemy territory. ~Napoleon