Intercontinental Tournament - 2022

2 weeks 15 hours ago - 2 weeks 15 hours ago #7798 by Burnabybob
Commands and Colors Napoleonics Intercontinental Tournament: 2022 
The tournament will use the rules from the base game, with supplemental rules and card decks from the Generals, Marshals and Tacticians expansion- this means using the tactician deck and other supplemental rules. Play will be conducted on vassal, or another platform that the players mutually agree to. Please log your games.

Swiss Draw Stage

The tournament will begin with 5 rounds of play using a swiss draw format. For these rounds, if a player wins both games, the winning player earns 3 points, and the losing player earns 0. If the players split the games, the player with more total points from the combined games earns 2 points, the the player with fewer points earns 1. If the players have an equal number of points or do not play both games, they each earn 1 point.

After the swiss draw stage is complete, players will be ranked by point total, using total point differential as a tie-breaker. If two players have identical point totals and point differential, they should use results of the games between the tied players as a tie-breaker. If they are still tied, they should play a single tie-breaker game of the same scenario, flipping a coin to pick sides. 

Elimination Rounds

The top 8 players from the swiss draw rounds will advance to the elimination rounds.

These consist of quarterfinals, semifinals and finals. In the quarter finals, semifinals, and finals, opponents play the same scenario twice according to the schedule. Winner will be determined by the total point differential from the two games, using the same tie-breaker procedures as described for the group stage.
Round 1 - Sorauren (French Right Early Afternoon) May 7-June 6
Round 2 - Orthez (French Right) June 7 - July 6 
Round 3 - Waterloo (Base Game) July 7-August 6 
Round 4 - Barrossa  August 7-September 6 
Round 5 - Grossbeeren  September 7 - October 6 
Quarterfinals - Eylau  October 7 - November 6 
Semifinals - Schleiz  November 7 - December 6
Finals - Gohlis  December 7 - January 6 
Last edit: 2 weeks 15 hours ago by Burnabybob. Reason: Correcting garbled formatting.

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1 week 2 days ago - 1 week 2 days ago #7799 by sduke12
In Round 1, Game 1, Joe Biasco's French defeated Steven Duke's Allied army, 9 banners to 8.  Remaining casualties were 19 blocks eliminated on the French side while the Allies lost 8 additional blocks.  Yes, it was that one-sided. French should have failed an Army morale check with so many shattered units!:
The game was unlike any I have played recently but ended up being a very interesting 'cat and mouse' towards the end.  Joe kept his head and when the gods of card draws and dice shined against Duke, Joe was there to take advantage.  This game certainly reaffirmed what we already know but sometimes forget--you are never beaten unless you are beaten in your own head....  Congratulations to Joe on a well-fought battle and a very nice start to the Tournament!
Last edit: 1 week 2 days ago by sduke12.

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1 week 2 days ago #7800 by sduke12
In Round 1, Game 2, Steven Duke's French defeated Joe Biasco's Allies by a total of 9 banners to 5.
The French suffered 11 additional dead blocks while the Allies had 6 dead blocks. The French side was aided by some very good luck and snipers who killed two Allied leaders while losing a French leader in return. Fun game!

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5 days 50 minutes ago #7804 by Gonzo
Rnd 1 
Game 1 
Josiah (French) 9 banners
Gonzo (Allies) 6 banners
French start shifted right to center in front of Brits with a Grand Manuever who had no center cards.  French attack in center initially not decisive and Brits draw center card and 2 Bayonet charges and subsequent turns.  Great French cards lead to swirlliung inf battle in center.  Both sides attrited, but French much more robust.  Then French bayonet charge on left.  Lots of posthumous Portugese medals given out.  Allie suicide attacks get 2 more Allied medals to make it look close.  It wasn't.

Game 2
Gonzo (French) 9 banners
Josiah (Allies) 1 banner
French again start with Grand Manuever, dcisive attack with Lt Cav and 2 Bayonet charges and the Portugese are crippled, later reaped for VPs just as first game.  Frorcded March X2 in center moves like 10 inf twice for French.  No one can stand to that, not even Wellington.  Or Josiah or me or anyone else.

Thanks to Josiah for fun and humorous match

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1 day 4 hours ago #7807 by jfardette
The first game saw Mark's Allied forces storm off the heights in a bayonet charge, only to be slaughtered by French counterattacks. Mark was unable to recover after that and the French slowly drove the Allies back, securing an 9-3 victory for Jim.

The second game, Mark faced bad cards and mediocre dice. He tried valiantly to make something happen but the British musketry kept reducing his units as fast as he could replace them in the line. Jim's British had no such problems, having a multitude of Forced March and Line commands. The final score was 9-1 for Jim's Allies.

Mark is just getting back to the game after a break and deserved better. He took it all in good cheer and was a sportsman throughout.

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