014 Rescue Mission


On November 8 1942, 556 American parativopers landed in Oran, Algeria. Most forces landed off-course and were subsequently captured. Deep behind enemy lines, a British force attempts a daring rescue.
"A leader is a man who can adapt principles to circumstances."
General George S. Patton
British | German | |
Division 1 |
4 Squad Bases 1x |
4 Squad Bases 1 Flak 36 AT Gun |
Division 2 |
3 Squad Bases 1 Crusader Mk. II |
3 Squad Bases 1 Half-track |
Strategy Decks | Supply 1 Desert Tactics 1 (Shared) (remove the "Sniper Attack " card from the deck) |
Disruption 1 Desert Tactics 1 (Shared) (remove the "Sniper Attack " card from the deck) |
Starting Strategy Cards | 3 | 3 |
Operations Cards | 021 Fuel Shortages | - |
Deployment Zone | Any hex with a orange border. | Any hex with a grey border. |
Starting Initiative | ![]() |
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Objective |
If the British control the hex containing the objective marker at the end of a round, it is removed from the board. The British immediately win if they exit the American squad off the board from the blue shaded hex. |
The Germans immediately win if the American Officer is killed or if the British player is unable to fulfill his objective by the end of round 7. |
Rounds | 7 | |
Actions per turn | 2 | 2 |
Reinforcements | - | - |
Special Rules |
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www.boardgamegeek.com/geeklist/43255/tid...layer-comments-balan
- It appeared that the British have a harder time of it. They have to move quickly to win the scenario, and the Germans are merciless.
- Even without a Hidden Minefield card being played on the exit hex, there's little hope for the Allies here. 5 rounds is only just enough time to reach the paras and escape off the board, any successful suppressive fire and it's all over.
- The Brits don't stand a chance. I think the scenario might need a bit of tweaking.
- I highly recommend to remove from a desert deck a "Hidden Minefield" card. If German player gets it it's auto win for him (placing minefield on blue-shaded hex will delay an american squad and there will be no chance to escape before 5th round end).
The objective for German Player should be "by the end of round 5." instead of " by the end of round 7."
(Sorry if 1A/FFG have modified by errata or any kind of information.)
The round of this scenario by FFG is 5 while by 1A is 7.
And Patton said:
"A leader is a man who can adapt principles to circumstances."
-General George S. Patton
Thx again!
-joe