Victory Results:
 0 %
Record a victory for BOTTOM ARMY  0 %

This scenario could be subject to heavy modification.
Playtests still in progress.

"I congratulate you on your victory over the enemy and the liberation of Rostov from the Fascist invaders. I send greetings to the gallant troops of the 9th and 56th armies under Generals Kharitonov and Remezov, who have raised the glorious Soviet banner over Rostov."
Joseph Stalin.

  Soviet German
Division 1

3 Squad Bases
- 9 Regular Infantry
- 2 Elite Infantry
- 1 Officer

1x Medic

1 Truck
1 BA64 Armoured Car
1 T-34 tank

4 Squad Bases
- 11 Regular Infantry
- 2 Elite Infantry
- 1 Officer
- 1 Machine Gun Crew

1 SdkFz 251 halftrack

Division 2

5 Squad Bases
- 16 Regular Infantry
- 2 Elite Infantry
- 1 Mortar Crew

2x "Skiers" spcializations *see special rules

5 Squad Bases
- 16 Regular Infantry
- 1 Machine Gun Crew
- 1 Mortar Crew

1x Engineer

1 SdkFz 251 halftrack

Strategy Decks Soviet Urban Warfare 1
Soviet Reinforcements
German Urban Warfare 1
Supply 1
Starting Strategy Cards 2 2
Operations Cards 010 Inspiring Leadership
{tip content=""}018 Seize the Initiative{/tip}
013 Desperate Defenders
Deployment Zone Div.1: Any light red bordered hex.
Div.2: Any dark red bordered hex.
Div.1: Any light grey bordered hex.
Div.2: Any dark grey bordered hex.
Starting Initiative   Initiative Token
Objective

Take Rostov-on-Don (own at least 2 Objective points).

Keep Rostov-on-Don (own at least 2 Objective points).
Rounds 8
Actions per turn 3 3
Reinforcements - -
Special Rules

Skiers: these units have "Effective Snow Movement" ability (snow hexes cost 1/2 movement point).

Terrain Features -

 

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Discuss this article in the forums (7 replies).
alecrespi replied the topic:
7 months 2 weeks ago
This is my first draft of the new "Skiers" OPS card.
Waiting for your feedback/suggestions.

 
JVHillegas-Elting replied the topic:
7 months 2 weeks ago
Ah, I like that! Simple and elegant and fits within the rest of the game mechanics.
alecrespi replied the topic:
7 months 2 weeks ago
One example of "dual specialization" is the  Assault Engineer  but there is the risk of having to create too many variations.

How about using the same method as the "Tank Ace" card?
Adding a "special token" (or a victory objective marker) would allow you to freely use all existing specializations.

JVHillegas-Elting replied the topic:
7 months 2 weeks ago
Interesting question, because a specialized skier unit could also be specialized in something else--Recon, Engineer, Medic, etc. My thoughts are still preliminary but one complicating idea that came to mind first is introducing some kind of dual specializations to the game. But that would make things more complicated . . . I don't know, I'll need to think on it more.
pino replied the topic:
7 months 3 weeks ago
I think that could be better an operation card for the skiers.
alecrespi replied the topic:
7 months 3 weeks ago

I like the "Skiers" specialization!
How about creating a new specialization token?
Maybe it could become too limiting (since you can't assign 2 specializations to a single unit).
Could we create the "Skier Engineer" specialization?
Or maybe another Operation Card?
Suggestions / Ideas?

Note that the stats for the Soviet BA-64 Armoured Car unit are in my consolidated stats spreadsheet on Google Drive. Armed with 1 x DT-29 7.62mm machine gun, its stats are Against Infantry (R = 5, FP = 3), Against Vehicles (R = 3, FP = 2).
I'll stick to your suggestions and will modify the stats accordingly. Thank you.
JVHillegas-Elting replied the topic:
8 months 2 weeks ago
I like the "Skiers" specialization!

Note that the stats for the Soviet BA-64 Armoured Car unit are in my consolidated stats spreadsheet on Google Drive. Armed with 1 x DT-29 7.62mm machine gun, its stats are Against Infantry (R = 5, FP = 3), Against Vehicles (R = 3, FP = 2).