Victory Results:
 0 %
Record a victory for BOTTOM ARMY  100 %
Total plays 4 - Last reported by NightOwl3 on 2022-07-29 05:14:19

HISTORY DETAILS
In 1570, Amako Katsuhisa was convinced to return to samurai life after living as a monk for four years. He joined Yamanaks Shilanosuke at Niiyama Castle just in time to meet the invading Mori forces about to cross the Linashigawa. It was determined that Niiyama Castle could not withstand a general assault, so it would be best if the Amako forces fought in the open. As the Mori army set about crossing the Linashigawa, the smaller force of Yamanaks Shikanosuke attacked. Meanwhile, Mori Terumoto, concealed by forest, made a flanking march and attacked the castle. Word came to Shikanosuke that the castle had been captured, so with no place to fall back, Shikanosuke ordered the Amako forces to retreat.
The stage is set, the battle lines are drawn, and you are in command. Can you change history?

 

Castle Ford Curve Forest Hill River River
1 3 12 7 7 3

 

Amako Samurai Army (Red)
Command Card Command Card Command Card Command Card Command Card
Dragon Card Dragon Card Dragon Card
Honour & Fortune Honour & Fortune Honour & Fortune Honour & Fortune Honour & Fortune Honour & Fortune

Ashigaru Yari Ashigaru Bowmen Ashigaru Arquebus Samurai Spearmen Samurai Spearmen Cavalry Infantry Leader Cavalry Leader
5 2 1 4 1 4 1

Mori Samurai Army (Blue)
Move First
Command Card Command Card Command Card Command Card Command Card
Dragon Card Dragon Card Dragon Card
Honour & Fortune Honour & Fortune Honour & Fortune Honour & Fortune Honour & Fortune Honour & Fortune

Ashigaru Yari Ashigaru Bowmen Ashigaru Arquebus Samurai Spearmen Samurai Spearmen Cavalry Samurai Bowmen Cavalry Infantry Leader Cavalry Leader
5 3 1 2 1 1 2 2

Victory
5 Banners
* 1 Victory Banner for each unit or leader eliminated.
* The Mori player will gain 1 permanent Victory Banner when a Mori unit occupies the Castle. In addition, the Amako player will lose 1 command card selected at random when the castle is captured. A permanent victory banner once gained cannot be lost or be gained a second time.

Special Rules
* The entire Linashigawa River is fordable. In addition, there is no movement or battle restrictions at the shallow fords.
* Treat Niiyama Castle as a building terrain hex.

 

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NightOwl3 replied the topic:
1 year 9 months ago
This scenario was called Nunobeyama, but I could just as easily call it the Battle of the Dragon Cards. I started out by playing Infantry Onslaught against the castle which was the perfect card for the task. I was able to slide two samurai over and still battle. I also dropped the first important Dragon card which would make Judd retreat even if I just got one flag. That was all I need to get him out so I could move in and get the castle. It work! Judd have to fallback and then I finished off his unit for the second flag. He committed Sepuku so as not to lose honor. He gained 5 instead, but had to lose one card for command.

I was off to a good start, but noticed Judd kept taking fortune. Hmmm. Maybe he had turncoat. He did. He played it while he was up and he rolled 5 dice, while I got to roll 4. I rolled and got no swords. Surely he would roll one. But he did not. That saved me as he had targeted my samurai unit in the castle. Another good Dragon card played which had a lot of drama.

Later he payed Blue Dragon and got several hits on me from that. Another good Dragon card played.

Judd did a Cav. Charge and came up to the top of the board to knock out my Arquebus, but I played a you only roll two cards and survived his attack. Next turn I attacked back with Panic, but then Judd had an ignore all flags. I rolled 4 flags, and he just laughed. Another important Dragon Card Played.

Judd did pick up two banner by using his samurai units near the castle. He had some bad rolls which was a break for me because I had run out of center cards and was stalling out.

I picked up another flag with a leader check. It was now 3-2.

Finally, I used a Tactical Wisdom card to be able to play in the center, and surrounded one of his units with only had one block. It was in a forest but since I had a mounted leader I had a shot with three dice for two of my units. I used a ranged unit but failed. Then used one of my units that was inspired to roll three and got the hit for the 5th banner.

So, we ended 5-2 for me, but it was a lot closer that it seems. He was really close to winning and with a command of only 3.

I lot of dramatic Dragon Cards for this game.

Good game Judd!