Ford & Fordable Stream

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Movement A unit or leader entering a fordable waterway must stop. Gaining ground remains possible.
Combat •    A unit that moves onto a ford terrain hex, may still battle that turn.
•    A unit on a ford hex, battles with a maximum of 2 dice.
•    A unit on a ford hex, battles with a maximum of 1 die in ranged combat.
•    A unit attacking an enemy unit on a ford hex battles with a maximum of 2 dice.
Line of Sight A ford hex does not block line of sight.

 

FAQs

When the battle notes state an entire stream is fordable, apply rules for fords to all hexes that form the stream.
In addition, any ford hexes that are a part of the fordable steam are considered very shallow and do not have any battle or movement restrictions.

 

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