Ford & Fordable Stream
|Movement||A unit or leader entering a fordable waterway must stop. Gaining ground remains possible.|
|Combat||• A unit that moves onto a ford terrain hex, may still battle that turn.
• A unit on a ford hex, battles with a maximum of 2 dice.
• A unit on a ford hex, battles with a maximum of 1 die in ranged combat.
• A unit attacking an enemy unit on a ford hex battles with a maximum of 2 dice.
|Line of Sight||A ford hex does not block line of sight.|
When the battle notes state an entire stream is fordable, apply rules for fords to all hexes that form the stream.
In addition, any ford hexes that are a part of the fordable steam are considered very shallow and do not have any battle or movement restrictions.