Samurai Battles - Commands and Colors System
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Rules

The Samurai Battles Commands & Colors game rules allow players to portray important engagements of Medieval Japanese history. The battles, included in the scenario booklet, focus on the historical deployment of forces and important terrain features in scale with the game system. The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent an entire clan of soldiers, while in other scenarios a unit may represent just a few brave warriors.

The Command card system drives movement, creates “fog of war”, and presents players with many interesting challenges and opportunities, while the battle dice resolve combat quickly and efficiently. Honor & Fortune will task players to maintain balance and the Dragon cards add an element of suspense. The battlefield tactics you will need to execute to gain victory conform remarkably well to the strengths and limitations of the various Medieval Japanese unit types, their weapons, battle terrain, and written history.

In this core game, we focus on a number of battles of the Japan’s “Warring States Period” (Sengoku Jidai) 1550-1600. Additional expansion modules focusing on specific battles and a series of mini-kit figure expansions are forthcoming to expand and enhance your Samurai Battles experience.

Welcome and Enjoy!
Richard Borg

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Units

Terrains

Command Cards

Dragon Cards

Dragon Cards Rules

Dragon Cards and Command Cards FAQ

FAQs

FREQUENTLY ASKED QUESTIONS

If you are searching for some clarifications about the rules, let's have a look at these FAQs.

If you can't find the answer over here you could try posting your question in the FORUM.

Rules (GMT)

The Commands & Colors Samurai Battles game allows players to refight important engagements of Medieval Japanese history. The battles included in the scenario booklet focus on the historical deployment of forces and important terrain features in scale with the game system. The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent an entire clan of soldiers, while in other scenarios a unit may represent just a few brave warriors.

The Commands & Colors Samurai Battles game is based on the highly successful Commands & Colors game system and by design it is not overly complex. The Command cards drive movement and creates a “fog of war” and presents players with many  interesting challenges and opportunities, while the battle dice resolve combat quickly and efficiently. The Honor & Fortune game mechanic will task players to maintain a balance and in a roundabout way serves to measure an army’s discipline, honor and the fortunes of war. Using Honor & Fortune tokens to play Dragon cards will also add suspense and surprise that can bend the rules and instantly change the course of a battle. The battlefield tactics you will need to execute to gain victory, however, conform remarkably well to the strengths and limitations of the various Japanese unit types, their weapons, the battle’s terrain, and written history.

Welcome and Enjoy!
Richard Borg

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