Lübeck - 6 November 1806
(North Gate)
Historical Background
Blocked from reaching the Oder, Blücher turned and raced to the west to join forces with the Swedes around the neutral city of Lübeck. When Blücher reached the city, he forced his way in, but promised he would not fight in the city in exchange for food drink and fodder. However, as soon as his force was inside the city walls, he ordered them to take up defensive positions. Bernadotte’s and Soult’s Corps arrived soon thereafter and attacked immediately. When the French attacked the city, Blücher broke his promise to the city fathers, stating he must fight. Bernadotte’s soldiers, after a hard fight, broke through the city’s northern defenses and overwhelmed the Prussian defenders, capturing thousands of dispirited soldiers. Blücher, who thought the city secure, was nearly captured in his headquarters at the Golden Angle Inn. He barely escaped, but most of his staff, including the brilliant Scharnhorst, was not as fortunate. The French brutally sacked Lübeck during and after the fighting, partly because of Blucher’s violation of neutrality, and partly because the French soldiers were as skilled at looting as they were at fighting. The next day, the French trapped the remaining Prussians against the Danish frontier and Blücher was compelled to surrender.
The stage is set. The battle lines are drawn and you are in command. Can you change history?
Set-Up Order
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Battle Notes
Prussian Army
• Commander: Blücher
• 4 Command Cards & 4 Iron Will Counters
• Optional 5 Tactician Cards
2 | 2 | 1 | 1 | 4 | 1 | 3 |
French Army
• Commander: Bernadotte
• 5 Command Cards
• Optional 4 Tactician Cards
• Move First
8 | 3 | 2 | 2 | 1 | 3 |
Victory
7 Banners
Special Rules
• The St. Gertrude Church is a Temporary Victory Banner worth one banner for the French player at the start of its turn (Temporary Victory Banner Turn Start)
• The French player gains 1 Victory Banner for each French unit that exits the battlefield from any Prussian North Gate baseline hex (any hexes in the center section).
• The Prussian player gains 1 Temporary Victory Banner as long as a French unit does not exit through any North Gate Baseline Hexes.
• The Wakenitz River is not fordable.
• The Trave River is fordable.