MT21 Fan Epics

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4 months 3 weeks ago - 4 months 3 weeks ago #7698 by Gileforn
Replied by Gileforn on topic MT21 Fan Epics
Hm, it was send three times.
 

File Attachment:

File Name: MTSM4.vsav
File Size:2,063 KB

I'll attach here files. It looks like the final log wasn't saved in a case of vassal problem with memory, I dont know what is a bug there.

File Attachment:

File Name: SMF12.vlog
File Size:0 KB
 

File Attachment:

File Name: SFMT21-22.vlog
File Size:4,044 KB
Attachments:
Last edit: 4 months 3 weeks ago by Gileforn.

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4 months 3 weeks ago - 4 months 3 weeks ago #7699 by Gileforn
Replied by Gileforn on topic MT21 Fan Epics
One of the logs can't be added because has a big volume not alloweded to attach.
Last edit: 4 months 3 weeks ago by Gileforn.

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4 months 2 weeks ago - 4 months 2 weeks ago #7703 by Mark-McG
Replied by Mark-McG on topic MT21 Fan Epics
I tried here a very defensive strategy of retiring into the city and forcing the French to assault through the gates. This failed in several ways, mainly because I couldn't withdraw the units in the riverside suburbs quick enough, and where I did get advantage on the French, too many times it left 1 block to scamper away. In the end, the French artillery could always find a target outside the city walls, eventually engaging the units north of the river.

I also can't add the first file, it exceeds the 5MB attachment limit
 

File Attachment:

File Name: MT21SF2pt2.vlog
File Size:4,480 KB

 

File Attachment:

File Name: MT21SF2pt3.vlog
File Size:4,363 KB


I feel the scenario plays reasonably well, but needs balance provisions, on which I have 3 thoughts
www.commandsandcolors.net/napoleonics/fo...ugust-1812.html#7700
 

Glory is fleeting, but obscurity is forever.
[img][/img]
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Last edit: 4 months 2 weeks ago by Mark-McG.

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4 months 2 weeks ago #7706 by ANDRE
Replied by ANDRE on topic MT21 Fan Epics
Are we playing a rule script that is on the or where are additional banners for the destruction of the guards?

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4 months 2 weeks ago #7707 by Mark-McG
Replied by Mark-McG on topic MT21 Fan Epics
play the Special Rules as written, ignore the commentary in the Forum discussion

Special Rules
• Hougoumont, La Haye Sainte and Papelotte (with blue border) are each 
one Temporary Victory Banners Turn Start for the French player. 
• Prussian Reinforcements:
The Allies player rolls 1 dice at start of each of his turn.
If no FLAG symbol, the timeline for the Prussian arrival increases by 1. 
When the timeline reach 8: The Prussian reinforcements arrives. 
The Prussians are: 3x LN, 2x RI, 2x LT, 1x GR, 2x LC, 1x HC, 1x LNCR, 1x HA  
Plus 3 Leaders (Bülow, Ziethen, Blücher) and 3 Iron Will Markers.
The Allies player must setup the Prussians units and Leaders (attached) in any of the 
grey marked hexes. If not enough room or by choice: The extra units can arrive during
the next rounds. The Prussians can then be ordered immediately using command cards.
* The brown units represent the Nassau, Brunswick, Hanover and Dutch units.
Use the brown blocks and apply all Portuguese rules for those Allied troops with
one exception: The brown LN retreats 2 hexes for each flag.

Glory is fleeting, but obscurity is forever.
[img][/img]

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3 months 1 week ago - 3 months 1 week ago #7759 by Gileforn
Replied by Gileforn on topic MT21 Fan Epics
Epic final should be Epic and it was.

That was really weird, nervious and really hard games. So the result was also epic when winner was count not for banners but for blocks (difference is just 11). 

Game 1
Andre (Allies) - 15 banners, 59 blocks lost
Gileforn (French) - 8 banners, 67 blocks lost

The first time of the game was fnatastic lucky for the French. Grand batteries in the center destroyed British arty and made all center clear for French. Forces on the right flank were gathered for waiting Prussians. Mainly battles were on the left flank, where a lot of infantry were placed in squares and were close for total destroy. All was changed when snipers pushed back all attacks staying in the wood and Guard cavalry came for help. Then infantry forces also coming. As a result french cavalry was destroyed and one block troops were saved. The rearguard make a push totaly destroying any attack forces there. Prussians came to the battlefield and finished all on the right.

Game 2

Gileforn (Allies) - 15 banners, 47 blocks lost
Andre (French) - 8 banners, 66 blocks lost

The second game went in an other way. French protected part of the poitions were Prussians should come on the right and trying to make some arty attacks in the center. Totatly center was really peacefull till the end. All was going same on the left, where rush attacks of cavalry and infantry were really hard. When Prussian army came it was partly destroyed by the attacks of young guard and situation became very dangerous for Allies. All was changed with second Prussian rearguard. Guards came between Prussian square and young guard, saving troop in the square. Elan attack smashed main attack forces on the French right. Also some important banners where got on the French left. Than French were very close to get 9th banner, but where not to much lucky. Allies on the turn finished with French troops on the left.

Thanks to Red Currant (Andre) for both epic battles, they were fantastic.

We have found some problems with logs, many times where mistake with "memory" as it said. So some of them could be broken or not full, anyway there are saves with final situation.

Thanks to Mark for organisation of the competition. It is really uneasy work. Also big thanks for all competitors.

File Attachment:

File Name: MTFinalgame1.vsav
File Size:2,186 KB
 

File Attachment:

File Name: MTFinalgame2.vsav
File Size:2,200 KB
 

File Attachment:

File Name: MT21WATERL...ll3.vlog
File Size:3,010 KB
 

File Attachment:

File Name: MTFinal23.vlog
File Size:2,861 KB
Attachments:
Last edit: 3 months 1 week ago by Gileforn.
The following user(s) said Thank You: ANDRE

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3 months 6 days ago #7760 by Mark-McG
Replied by Mark-McG on topic MT21 Fan Epics
Congrats to Gileforn for an EPIC win .. 9 months and 10 Epic matchs (he stood in a substitute for a match). In the end the difference came to 11 less lost blocks, the narrowest of margins.

Glory is fleeting, but obscurity is forever.
[img][/img]
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