MM15 Epic Smolensk (17 August 1812)

More
7 months 2 weeks ago #7261 by Mark-McG
MM15 Smolensk (17 August 1812)
Historical BackgroundThe...

MM15 Epic Smolensk (17 August 1812)

Glory is fleeting, but obscurity is forever.
[img][/img]

Please Log in or Create an account to join the conversation.

More
7 months 2 weeks ago - 7 months 2 weeks ago #7262 by Mark-McG
VASSAL 2.2 Game save file

Glory is fleeting, but obscurity is forever.
[img][/img]
Attachments:
Last edit: 7 months 2 weeks ago by Mark-McG.

Please Log in or Create an account to join the conversation.

More
7 months 2 weeks ago #7264 by ANDRE
Does the river stop the cavalry or can it move along it for the maximum number of hexes, for example, can the hussars pass 3 hex along the river in a round?? 

Please Log in or Create an account to join the conversation.

More
7 months 2 weeks ago #7272 by Mark-McG
Cavalry treat the Dnieper as fordable river hexes, so would stop at the first time they enter such a hex.

Glory is fleeting, but obscurity is forever.
[img][/img]
The following user(s) said Thank You: ANDRE

Please Log in or Create an account to join the conversation.

More
7 months 1 week ago #7275 by Napoleon IV
Great scenario. Tried as a 2-player version: 6 hours of gaming, 16-10 to the French. French tried fighting their way up the ravine, but were beaten back, then a frontal assault in the centre led by Guard Artillery finally wore down enough Russian infantry.

Please Log in or Create an account to join the conversation.

More
4 weeks 2 days ago #7644 by Mark-McG
Russians need 20 LN and 10 LT units - substitute as needed

Glory is fleeting, but obscurity is forever.
[img][/img]

Please Log in or Create an account to join the conversation.

More
4 weeks 22 hours ago #7647 by ANDRE
Does the RAVINE have combat and movement restrictions?

Please Log in or Create an account to join the conversation.

More
4 weeks 21 hours ago - 4 weeks 21 hours ago #7648 by Mark-McG
it is treated as a fordable river, but only infantry can enter a Ravine.

the restriction is otherwise on LOS. Only adjacent units can attack (melee) units in a ravine. The reverse is not true, infantry can fire out.

Units in a ravine don't block LOS, so units could fire through the hex as if it were vacant, with the proviso enemy units cannot ignore an adjacent unit in a ravine to do so.

Glory is fleeting, but obscurity is forever.
[img][/img]
Last edit: 4 weeks 21 hours ago by Mark-McG.

Please Log in or Create an account to join the conversation.

Time to create page: 0.406 seconds

Forum Statistics

  • Total Users:928
  • Latest Member:der_mandarin
  • Total Posts:7610
  • Total Topics:851
  • Total Sections:2
  • Total Categories:14
  • Today Open:0
  • Yesterday Open:0
  • Today Answer:0
  • Yesterday Answer:4

Top Posters

Top Posters Posts
Bayernkini 1118
Mark-McG 1069
Tarheel 263
GG 196
RiverWanderer 193

Top Thanks

Top Thanks Thanks
Bayernkini 320
Mark-McG 105
GG 19
RiverWanderer 15
Grambo589 14

Random Quote

Artillery should always be placed in the most advantageous positions, and as far in front of the line of cavalry and infantry, without comprising the safety of the guns, as possible.~Maxims LIV