This scenario could be subject to heavy modification.
Playtests still in progress.
June 30, 1941. Elements of Hoth’s 3rd Panzer Group have cornered a Soviet company trying to break through German lines near the wooded area of Mir, SW of Minsk. Instead of surrendering, NKVD elements drive the Red Army units to a fanatical defense. From the south, another Soviet rifle platoon arrives in its effort to escape through the German lines.
Aftermath: The German Wehrmacht foiled all major Soviet break-out attempts of the Minsk pocket and killed or captured over 340.000 men, 4.700 tanks, 9.400 guns and 1.669 aircraft.
Historical Note: The NKVD army, part of the Soviet secret police, were elite and often fanatical Soviet units that often were responsible for bolstering the Soviet lines and preventing wholesale retreats.
Operations Journal: “Field Marshal von Bock’s Army Group Center has encircled large portions of the Soviet 3rd, 4th and 10th armies during the Bialystok-Minsk battle. The Soviets have initiated several break out attempts in order to link up with other West Front formations.”
Freely inspired by Conflict of Heroes - Awakening the Bear
Soviet | German | |
Division 1 |
4 Squad Bases |
4 Squad Bases 1x |
Division 2 |
Enter as Reinforcements (see below). |
4 Squad Bases |
Strategy Decks | Morale 1 (remove 2x Take down the Beast cards) | Command 1 |
Starting Strategy Cards | 1 | 1 |
Operations Cards | 013 Desperate Defenders | 048 Heavy Mortar Support |
Deployment Zone | Div. 1: Any wood hex on map 9B and 8B. | Div. 1: Any wood hex on map 7A. Div. 2: Any hex on map 11B. |
Starting Initiative | Setup First | ![]() |
Objective | Control the Objective marker by the end of the game. | |
Rounds | 5 | |
Actions per turn | 3 | 3 |
Reinforcements |
Round 2 (Status) on map 10A Round 2 (Status) on map 7A Round 3 (Status) if still controlling the Objective marker |
- |
Special Rules | The Objective marker starts under Soviet control. | |
Terrain Features | - |