Victory Results:
 0 %
Record a victory for BOTTOM ARMY  0 %

July 1941. The German 18th Panzer Division spearheaded the crossing of the river Berezina from the town of Borisov. As luck would have it, the Soviets brought forward from reserve the 1st Moscow Motorized Rifle Division to stop the Germans.

 

  Soviet German
Division 1

8 Squad Bases
- 18 Regular Infantry
- 4 Elite Infantry
- 2 Officers
- 2 Mortar Crew
- 2 Machine Gun Crew

1 ZiS 7.62 AT Gun
2 GMC CCKW 353s
1 T-34 Tank

1x Expert
1x Medic
1x Engineer
1x AntiTank

7 Squad Bases
- 15 Regular Infantry
- 5 Elite Infantry
- 2 Officers
- 2 Mortar Crew
- 1 Machine Gun Crew

2 Opel Blitz Trucks
1 SdKfz 251 Half-track
1 Panzer III Tank
1 Panzer IV Tank

1x Expert
1x Medic

Division 2

8 Squad Bases
- 18 Regular Infantry
- 4 Elite Infantry
- 2 Officers
- 2 Mortar Crew
- 2 Machine Gun Crew

1 ZiS 7.62 AT Gun
2 GMC CCKW 353s
1 T-34 Tank

1x Expert
1x Medic
1x Engineer
1x AntiTank

7 Squad Bases
- 15 Regular Infantry
- 5 Elite Infantry
- 2 Officers
- 2 Mortar Crew
- 1 Machine Gun Crew

2 Opel Blitz Trucks
1 SdKfz 251 Half-track
1 Panzer III Tank
1 Panzer IV Tank

1x Expert
1x Medic

Strategy Decks Ground Support 1
Artillery 1

Combined Air Support 1, subtracting the following cards: Fighter Escort, Night Witches, and Scrambled Fighters x2

Starting Strategy Cards 1 2
Starting Command Points 0 4
Operations Cards 014 No surrender
- Soviet AT Rifle
- Gun Transport (see special rules)
Panzer III (see special rules)
019 Panzer IV Ausf. E or 038 Panzer IV Ausf. E
011 Elite Tank Crew
Deployment Zone The highlighted hexes on board 35B. The highlighted hexes on board 4A.
Starting Initiative   Initiative Token
Objective - Germans must capture both Victory Hexes by the end of round 10.
Rounds 10
Actions per turn 3 3
Reinforcements - -
Special Rules New Operations Card
Gun Transport: The vehicle may transport one squad and one gun. To limber the gun the vehicle must start the turn in the same hex as the gun and the squad. As one action place the gun and squad on an off-board transport token.
As they are loaded onto the truck, this may trigger op fire; fatigue the gun and the squad. To unlimber the gun, as one action fatigue the gun and squad and place both in the same hex as the vehicle. This unloading also may trigger op fire.
Terrain Features Stream is Deep

 

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