Victory Results:
 100 %
Record a victory for BOTTOM ARMY  0 %
Total plays 1 - Last reported by pino on 2023-10-23 23:23:01

Oct 17, 1941. Remnants of cut-off Soviet infantry units, scattered after the fall of Kiev, have begun partisan activities. A heavily armed group of partisans operating near Priluki have been tracked by a group of soldiers from the German 161st Inf. Div. sent to clean up the area. Worse for the Soviets, a detached squad of SS trackers are trailing a group of arriving partisan reinforcements from the east.

“Comrades, this is a main supply route for the Germans. We will mine the road and ambush the next convoy.
Destroy as many trucks as possible and then melt away to the east. We will rendezvous at camp.” - Partisan Leader Viktor S.

Freely inspired by Conflict of Heroes - Awakening the Bear

  Soviet German
Division 1

2 Squad Bases
- 8 Regular Infantry

1x LMG

3 Squad Bases
- 10 Regular Infantry
- 2 Elite Infantry

2x LMG

Division 2

3 Squad Bases
- 10 Regular Infantry
- 1 Machine Gun Crew

3 Squad Bases
- 11 Regular Infantry
- 1 Elite Infantry

1x LMG

Strategy Decks

Winter Tactics 1 (remove 2x No Fuel, 1x Subzero and 1x Out of Ammo cards)

Winter Weather Deck (custom, see below)

Command 1
Morale 1 (remove 2x Take Down the Beast cards)

Winter Weather Deck (custom, see below)

Starting Strategy Cards 2 2
Operations Cards 013 Desperate Defenders
014 No surrender
004 Double Time
Deployment Zone Div.1: Light red hexes on map 32A.
Div.2: Dark red hexes on map 39A.
Div.1: Enter the map through any grey hex with an Advance or Fire and Move action.
Div.2: Enter the map through any grey hex with an Advance or Fire and Move action.
Starting Initiative Setup First Initiative Token
Objective

Control the Objective token by the end of Round 6. (The Objective Marker starts under Soviet control).

Rounds 6
Actions per turn 2 2
Reinforcements

Round 2 (Status)

1 Squad Base
- 3 Regular Infantry
- 1 Elite Infantry

1x LMG

Round 1 (Status)

2 Squad Bases
- 4 Regular Infantry
- 4 Elite Infantry

Special Rules

Light Machine Gun: A squad with the LMG specialization receives an additional 1 firepower against infantry regardless of the number of figures remaining in the squad. It may perform fire and movement and assault actions, but then receives ­2 movement points (instead of the normal ­1).

Terrain Features -
Weather Deck

Build a custom Winter Weather deck with:

  • 2x Clear Skies
  • 1x Light Snow
  • 1x Heavy Snow

Weather checks are made on Round 1, 3 and 5 (each card lasts 2 rounds).

 

Log in to comment
Discuss this article in the forums (3 replies).
alecrespi replied the topic:
9 months 2 days ago
Last night I'd say we did the last playtest (thanks to Pino for his patience), the scenario can be considered final!
The Soviet heavy machine gun must be strenuously defended!
German victory definitely deserved!
pino replied the topic:
9 months 3 days ago
Great scenario, very well balanced.
The Winter Weather deck is great!!
Awesome!!!
alecrespi replied the topic:
10 months 4 days ago
The custom Winter Weather deck can definitely change the scenario with Heavy or Light Snow cards that could be active from the very beginning.
Furthermore, the addition of the LMG specialization (instead of the classic HMG) should make the scenario more "dynamic".