Austerlitz (2 December 1805) Soult Attacks South
Historical Background
The last grim act of the Austerlitz battle now plays out as Napoleon strives to create a Cannae-like encirclement of the Allied left wing. Over 30,000 Allied troops are jammed into the area near Sokolnitz and the Goldbach Stream, pinned to their front by Davout’s troops, and now threatened from the rear by Soult’s divisions, the Grenadiers and the Guard. For the majority there is no chance to escape and they surrender. Austrian cavalry valiantly charges Beaumont’s French cavalry and keeps an escape route open for a short time, allowing some formations to flee. By 4:00 PM the battle is over. The Allied left is not annihilated, but what remains is a mob of unorganized fugitives. Napoleon’s victory marks the end of the Third Coalition, and the ascendency of the Grande Armee as the premier military force in Europe.
The stage is set. The battle lines are drawn and you are in command. Can you change history?
Set-Up Order
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Battle Notes
Allies Army
• Commander: Langeron
• 4 Command Cards
• 3 Tactician Cards
• Move First*
8 | 2 | 2 | 2 | 1 | 2 | 2 | 1 |
French Army
• Commander: Soult
• 5 Command Cards
• 5 Tactician Cards
• Move First*
7 | 4 | 1 | 3 | 1 | 3 |
Victory
7 Banners
Special Rules
• *To determine which side will move first, both players roll 8 dice. The player that rolls the most Sabers will move first. If tied French will move first.
• The French player gains 1 Temporary Victory Banner at the start of the turn for each building hex occupied.
• Allied units may move normally, but if forced to retreat, they must remain stationary, and for each retreat flag they cannot ignore, they must lose one block.
• The Goldbach Stream does not stop movement and there is no battle dice reduction battling into the stream. Units that battle out will fight at –1 die.
• No Pre-Battle Mother Russia Roll.
• French units may retreat without penalty toward the closest baseline hex regardless of nationality, reflecting their high morale as they closed in on the trapped Allied units.
Allies units dont retreat in this scenario. But what happens, if a (lone) Leader must retreat?
An Allied leader does not retreat in this scenario either. If a lone leader that must retreat it will require the leader to take a casualty check and stay in his hex, if he survive.
(Richard Borg: 2016 - 09 - 12)