Krasnoi - 17 November 1812
The march from Moscow to Smolensk was a nightmare. Napoleon’s army lost half of its remaining strength to a combination of starvation, exposure to harsh weather, Cossack and partisan raids and desertion. Smolensk did indeed contain supplies, but Russian advances threatened to surround Napoleon. The retreat had to continue and there was not sufficient transport to bring along the supplies. Not expecting an attack by the cautious Kutusov, Napoleon marched out of Smolensk one Corps at a time, resulting in a column some 40 miles long. Napoleon was attempting to regroup his forces at Krasnoi, when Kutuzov’s army did the unexpected, attacking and defeating Eugene’s IV Corps. Napoleon was in a dire position. His retreat path was blocked and prudence dictated retreat, but he desired to stand long enough to give Davout’s and Ney’s corps the opportunity join him. Davout’s corps did arrive, but was promptly bombarded and scattered. Ney’s retreat route was cut when the Russians occupied Uvarovo. Napoleon knew he was now heavily outnumbered, and if the Russians made a determined attack, all would be lost. He gambled. He sent his Old Guard forward into the jaws of the Russian Army to make an aggressive feint, while the Young Guard was to attack and retake Uvarovo. So great was the Guard’s reputation that Kutuzov canceled the planned attack and pulled back, choosing to bombard the Guard at long range. General Bennigsen, second in command to Kutusov, seeing the opportunity to destroy part of the French Guard, ordered Galitzin to re-take the village of Uvarovo. The Young Guard took heavy casualties from Russian artillery and repeated attacks, but held until nightfall. Napoleon recalled the Guard and resumed the retreat, but the decision was not easy, for it meant leaving Ney’s III Corps to its fate.
The stage is set. The battle lines are drawn and you are in command. Can you change history?
• Commander: Kutuzov
• 8 Command Cards*
• 4 Tactician Cards
• Move First
• Commander: Napoleon
• 6 Command Cards
• 6 Tactician Cards
• The Russian player loses one Command card, selected at random, for each of Davout’s line units that exit the battlefield.
• Davout’s six line units, each start the battle with two blocks. The French player gains one Victory Banner when two of Davout’s line units exit the battlefield from the designated French baseline hex. An additional banner is gained for each line unit that exits after.
• The Russian player gains one Victory Banner for every two of Davout’s line units eliminated.
• The village of Uvarovo is a Temporary Victory Banner worth two banners for the side that occupies it at the start of the turn (Temporary Victory Banner Turn Start)
• The Bridge is a Temporary Victory Banner worth one banner for the Russian player at the start of its turn (Temporary Victory Banner Turn Start)
• Both streams are fordable, but they do not have any battle restrictions.
• No Pre-Battle Mother Russia Roll.