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211 Borodino - Village of Borodino (7 September 1812)

1 1 1 1 1 1 1 1 1 1 Rating 5.00 (3 Votes)
 34 %
Record a victory for BOTTOM ARMY  66 %
Total plays 29 - Last reported by Remco on 2017-10-05 19:16:49

Borodino - 7 September 1812
(Village of Borodino)

Historical Background
On the morning of the 7th, Prince Eugene’s corps advanced against the village of Borodino. After a hard fight, the village was captured from the Russian Guard Jager defenders. However, the disorganized French attackers failed to advance any furtheragainst the Russians that occupied the heights above Borodino. General Delzons took up the defense of Borodino to prevent the Russians retaking it, while the remainder of Eugene’s forces crossed the Kolocha to the south, placing them on the same side of the stream as the Russians and the Raevski redoubt.
On the morning of the battle on the northern flank, Cossack patrols saw that the ground in front of them was clear of the enemy and a plan to flank the French and attack the French rear was put into action. As the cavalry force, which included General Uvarov’s 1st Cavalry Corps, moved south it eventually arrived in the rear of Eugene’s Corps. The sudden appearance of enemy cavalry so close to the army’s supply train prompted Eugene to immediately cancel his attack on the Raevski redoubt and pull back his entire Corps to deal with this alarming situation.
The stage is set. The battle lines are drawn and you are in command. Can you change history?

 

Set-Up Order

Forest 3
Hill 9
River 8
RiverBend 4
RiverBendFord 1
RiverBridge 1
RiverFord 1
Town 1

 

Battle Notes

Russian Army
• Commander: Dokhturov
• 5 Command Cards
• 3 Tactician Cards

Line Infantry Light Infantry Grenadier Infantry Guard Light Infantry Light Cavalry Heavy Cavalry Militia Cossack Cavalry Foot Artillery Leader
6 3 2 2 2 1 2 2 2

French Army
• Commander: Eugene
• 5 Command Cards
• 3 Tactician Cards
• Move first

Line Infantry Light Infantry Young Guard Light Cavalry Heavy Cavalry Foot Artillery Leader
6 3 1 1 2 2 2

 

Victory
7 Banners

Special Rules
• The two hexes of Borodino form a Temporary Majority Victory Banner worth one banner for the side that occupies the absolute majority of these hexes at the start of its turn (Temporary Majority Victory Banner Turn Start)

• The French gains one Victory Banner at the start of the turn, for each French unit occupying a hill hex on Russian side river (Temporary Victory Banner Turn Start)

• The Russians gain a Victory Banner for each Russian cavalry unit that exits the battlefield from a French baseline hex.

• The Kalatsha River is a fordable river. The shallow fords do not stop movement.

• Pre-Battle Mother Russia Roll rule is in effect. Saber and cavalry rolls have no effect.

Tags: Expansion 2, Banners: 7, Army: French, Army: Russian, Special Rule: Exit VB, Special Rule: Mother Russia, Special Rule: Temporary VB (Turn Start), Special Rule: Temporary Majority VB (Turn Start)

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Mark-McG's Avatar
Mark-McG replied the topic: #1605 3 years 5 months ago
French Commander: Eugene
Command Cards = 5
Mark-McG's Avatar
Mark-McG replied the topic: #1115 4 years 6 months ago

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