Victory Results:
 46 %
Record a victory for BOTTOM ARMY  54 %
Total plays 46 - Last reported by Jamon79 on 2024-02-23 20:05:16

Orthez (French Left) - 27 February 1814

Historical Background
After the French defeat at Nive, Soult fell back to a position north of the River Gave de Pau. Wellington advanced along both sides of the river, while Soult deployed along a ridge, running roughly parallel to it. The French position was a good one, but too long. Soult had to place all of his veteran troops in the front lines. He was now committed o a static defense with little besides raw conscripts in reserve.
Wellington’s army was organized into three groups commanded by Beresford, Picton and Hill, with the famed Light Division in reserve.
He intended for Beresford to strongly attack the French right while Picton held the rest of the French line in a diversionary attack. Hill’s divisions were to cross the Gave de Pau and fall on the French left to complete the victory. The battle opened with Beresford’s attack and repulse at St. Boes. Wellington now displayed his command ability by quickly changing his plan. He converted Picton’s feint into the main attack. Picton’s division, aided by the Light Division, split the French center. At the same time Clinton’s division was pressing the attack on Orthez, and Hill’s two divisions had crossed the stream by means of a ford and were threatening Soult’s left and rear. On the French right, St. Boes fell to renewed assault, and Soult conceded defeat. His army’s escape depended on reaching the bridge of Sault Navailles before Hill. The French narrowly won the race and blew the bridge after crossing.
The stage is set. The battle lines are drawn and you are in command. Can you change history?


Set-Up Order

Forest 6
Hill 9
River 4
RiverBend 1
RiverBridge 1
RiverFord 2
Town 4


Battle Notes

British Army
• Commander: Wellington
• 6 Command Cards
• 6 Tactician Cards
• Move First

Line Infantry Light Cavalry Heavy Cavalry Foot Artillery Horse Artillery Leader   Line Infantry Light Infantry
10 3 1 1 1 3   3 2


French Army
• Commander: Soult
• 5 Command Cards
• 5 Tactician Cards

Line Infantry Light Infantry Light Cavalry Foot Artillery Leader
10 2 2 1 4


9 Banners

Special Rules
• The Allied player gains 1 Temporary Victory Banner at the start of the turn, for each Orthez town hex occupied (Temporary Victory Banner Turn Start)

• The French player gains 1 Temporary Victory Banner at the start of the turn, if the Allies do not occupy any Orthez town hexes. The French start the battle with 1 Victory Banner (Temporary Victory Banner Turn Start)

• The Allied player gains 1 Temporary Victory Banner at the start of the turn when any of the 9 hill hexes are occupied (Temporary Victory Banner Turn Start)

• The Allied player gains 1 Victory Banner for each Allied unit that exits the battlefield from any French left section baseline hex.

• The Gave de Pau is impassable except at the fords and bridge.

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LARS replied the topic:
3 years 2 months ago
A remarkable scenario, very long, brutal combat. The Allies suffered more block losses 33-29 but won 9-5. Both sides emphasized the open ground on the French right. Ultimately the British light cavalry exited and Soult’s position became untenable.
proyce replied the topic:
4 years 4 months ago
Played twice today. Allies won the first 9-6. French won the second 9-8 in a real nail biter.
proyce replied the topic:
4 years 4 months ago
First time playing this particular scenario. Looks to be balanced, as the Allies have more troops, but the French have a stronger position. French won 9-6. The French had very good dice, the Allies had very bad dice.
Bayernkini replied the topic:
8 years 11 months ago
TAG Search:
- Banners: 9
- Years: Peninsular War
- Army: French / Allies
- Game Box: Marshals&Tactician
- Special Rule:
Temporary Victory banner; Exit Victory Banner