It's the re-match and my turn to play the French with Evert taking the Austrians.
With a bunch of left flank cards in hand, I moved General Delabasse's column forward, Evert responding with the two units on the Austrian right. When Delabasse approached the river, Evert unleashed "La Grande Manoeuvre" to add more troops to the Austrian side - and cover the bridge on the other side of the board.
Exchanges of gunfire followed on the left with the French almost killing the advanced Austrian Line infantry - a flag let it retreat safely behind Reisenburg.
First blood went to the French as the guns in the centre eliminated the Austrian Light infantry on the island. As the infantry had advanced, General d'Aspre was able to escape this time, joining a unit outside Günzburg. But it's 1:0 to me.
Evert pulled the Austrian artillery off the island into Günzburg as it began taking casualties from advancing French Line. With infantry already in Reisenburg and Leipheim (thanks to the Grande Manoeuvre), this would get him a banner for three town hexes to take the score to 1:1.
Then d'Aspre led his fresh infantry onto the northern bridge to take out the French Line on the island: 1:2.
A "Force March" let me develop the French right flank and threaten the bridge, but there was a solid line of Austrian infantry anchored on Leipheim to guard it.
I had been manoeuvring the French cavalry to the left with the plan of getting it across the bridge to finish off the damaged Austrian units there. Evert shifted the Austrian cavalry left and right and then attacked with a "Cavalry Charge". On the left, the French artillery took a battering. On the right, the Line infantry under Gen Lefol formed square.
French muskets on the left quickly removed the cavalry, but the Austrian guns then finished off the French artillery: 2:3.
I used a "Bayonet Charge" to push the Austrian Light infantry out of the woods by the ford on the left, only for Austrian Grenadiers to re-take the position.
D'Aspre advanced onto the island with cover from the Austrian artillery, but was immediately forced back by the French forces holding the southern bridge and ford.
The score went to 2:4 as Austrian muskets eliminated the French infantry on the left ford.
As skirmishing continued on the left I finally got the cavalry into action, only to be beaten back.
While fighting continued on the left, the Austrian artillery removed General Malher and the Line infantry that had advanced onto the island - 2:5 as the Austrian Grenadiers had moved out of Leipheim.
A "Force March" let me assault across the bridge on the right and batter the Grenadiers. However, Evert retreated them back into the town and destroyed the French Line infantry on the bridge - 2:6.
A seventh banner was in the works for Evert as he held three towns again and there was nothing I could do about it. So that's 2:7 and a thrashing for my French.
Oh dear, that was one-sided. Particularly compared to the first game (aggregate score was 9:13 in Evert's favour). It was also much longer - 40 turns in just over 2 hours - as we were rather cautious this time. Evert did an excellent job of shifting his damaged units out of harm's way so that I couldn't finish them off.
And the Austrians win two out of two - looks like a good scenario for them (ahistorically).
I’ve also posted this report on my BGG blog (with pictures!):
boardgamegeek.com/blogpost/159688