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- |
| 1 (+1) | 4 | 1 | 2 | - (+2) | - (+4) | 2 | - |
| Class |
Heavy |
| Move | 2 |
| Fire Range |
- |
| Fire Dice |
- |
| Close Combat |
may |
| CC Dice |
4 |
| Ignore | 1 flag if supported |
| CC Special |
sword hit |
| Evade CC |
may VS Foot / Elephants |
| Momentum | advance, move 1 hex, may battle |
| Retreat |
2 |
| Special Rules |
retreat 1 additional hex per flag when battling elephant |
STRATEGY
- Good punch and good follow up.
- Use them to punch holes and divide up the enemy lines.
- You must provide room for them to retreat or they will die.














