- | - | - | (5) | - | - | 2 | - |
Class |
Heavy |
Move | 2 |
Fire Range |
- |
Fire Dice |
- |
Close Combat |
may |
CC Dice |
4 |
Ignore | 1 sword hit; 1 flag if supported |
CC Special |
sword hit |
Evade CC |
may VS Foot / Elephants |
Momentum | advance, move 1 hex, may battle |
Retreat |
2 |
Special Rules |
retreat 1 additional hex per flag when battling elephant |
STRATEGY
- Good punch and good follow up.
- Use them to punch holes and divide up the enemy lines.