Ancients - Commands and Colors System
  • Home
  • The Game
    • Main
      • Rules
      • Units
      • FAQs
      • Terrains
      • Variants
      • Command Cards
      • Expansion Rules Index
    • Game Boxes
      • Base Game
      • Expansion 1
      • Expansion 2
      • Expansion 3
      • Expansion 4
      • Expansion 5
      • Expansion 6
  • Maps
    • Official Scenarios
    • Scenario Statistics
    • Scenario Statistics Full List
    • Scenario Timeline
    • TAG Search
  • Articles
    • Scenario Designers
    • Tournaments
      • OT - Open Tournaments
      • MT - Mini Tournaments
      • WBC Tournaments
    • CCA Related
  • News
  • Forum
  • Downloads
  • Contacts
  • Login
  1. You are here:  
  2. Home
  3. The Game
  4. Main
  5. Command Cards
  6. Tactic Cards (17 cards)
Log in
  • Forgot your password?
  • Forgot your username?
  • Create an account

Tactic Cards (17 cards)

Tactic cards allow ordered units to move and/or battle in ways not allowed in the basic rules. Actions ordered on Tactic cards take precedence over basic rules. Command cards that state ‘order units equal to command’ means the maximum number of units you may order is equal to your side’s Command (see 7: Order Units and Leaders).
NOTE: on Tactic Command cards, Ranged Combat is sometimes referred to as Fire.

Articles
Title Hits
Order Mounted Hits: 425
Rally Hits: 498
Mounted Charge Hits: 398
Move-Fire-Move Hits: 551
Line Command Hits: 521
I Am Spartacus Hits: 385
First Strike Hits: 443
Double Time Hits: 476
Darken the Sky Hits: 528
Counter Attack Hits: 446

Page 1 of 2

  • 1
  • 2

 Support Us Buy Me a Coffee

All Rights Reserved to respective owners © 2008-2026.
Website launched JUNE 2008 by Alessandro Crespi.
Commands and Colors: ANCIENTS is a registered trademark of GMT Games LLC.

Privacy Policy

RSS