Historical Background
In June, Clinton and Knyphausen planned to make a second attempt on Washington’s main encampment at Morristown. Knyphausen would drive north, while Clinton moved up the Hudson. If Washington moved to attack Knyphausen, Henry would come ashore and trap Washington. Washington was not in the area, and opposing Knyphausen’s advance was Nathanael Greene. Greene’s plan ws to position his troops so the British would have to breakthrough a series of positions before making it to Hobart Gap. As the British advanced down the Galloping Hill Road and Vauxhall Road, they contacted Greene’s troops. As planned, as the fighting escalated along a road, the Continental forces fell back to a new defensive position. Realizing his advance up the Vauxhall Road was as far as he could go, Mathew turned back to join Knyphausen, who had taken Springfield. It was now about two o'clock in the afternoon when Knyphausen and Mathew decided that to continue the fight would be futile.
The stage is set. The battle lines are drawn and you are in command. The rest is history?
Empty Board
Battle Notes
Continental Army
• Commander: Greene
• 5 Command Cards & 4 Combat Cards
British Army
• Commander: Knyphausen
• 5 Command Cards & 4 Combat Cards
• Move First
Victory
9 Victory Banners
Special Rules
•No Opening Carronade.
•The British player gains 1 Temporary Victory Banner, at the start of his turn, for each bridge occupied.
•Springfield 3 structures are a Temporary Last to Occupy Majority Victory Banner Objective worth 1 banner to the side that occupies Springfield. The Continental player starts with 1 banner.
•The British player gains 1 Permanent Breakthrough Victory Banner for each British unit that exits the battlefield from the Continental baseline hex.
•The British player is racing against time. The Continental player gains 1 Permanent Victory Banner for each Scout Command card he plays.
•The Rahway River and streams are fordable. In addition, there is no movement or battle restrictions at the shallow ford.