Game 14 - Fort Carillon
Samim (British 6 banners, 35 blocks lost) vs Renaud (French, 8 banners, 26 blocks lost)
Those who've played this scenario know that it is not an easy one for the Brits. I had played it against Gonzo, and lost 3-8, I think, although I was oh so close to the camps and not the luckiest in that game.
Samim initially waited to form a good line and then moved forward. However, he did lose patience and sent 3 units in a bayonet charge against the French center-right, which failed and resulted i a 3-0 French lead. However, as he got more and more units within shotting distance, he finally scored 2 hits against a commander-led unit and not eliminated eliminated 1 block, but also the commander (Bourlamaque). that was the beginning of his ascension in the VP race, helped by good tactics and some very good die rolls. I took risk at one point in time and sent a commander-led unit of French regulars out of the fieldworks. While the attack wasn't all that successful, I did not suffer any real consequence. Samim made great progress in the center and his left, forcing the French back. Finally he seized a camp, at 6-7 in my favor. I had 1 turn to get my 8th VP or get him out of the camp or he would get 2 VP and win. I played K&C and got a good roll, allowing me to activate 4 infantry units and a leader. My first attempts against a 1-block Grenadier unit in woods were foiled (by the woods), but thankfully I had Light Infantry Skirmish that I could play on my Marines. It put them in range of a 1-block unit of Br Regulars, and they fortunately got the kill for an 8-6 victory. For fun, we ran my ranged attack against his LT in the camp and it failed. This was way closer than you'd think looking at the starting tactical situation (or that my own experience suggested). Congrats to Samim for his good show. I felt fortunate to escape with the narrow win.