Field Terrain

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Movement A unit or leader that enters a field terrain hex must stop and may move no further on that turn.
Combat •    A unit that moves onto a field terrain hex may still battle that turn.
•    A cavalry unit on a field terrain hex battles with a maximum of 2 dice.
•    A cavalry unit attacking an enemy unit on a field terrain hex battles with a maximum of 2 dice.
Line of Sight A field terrain hex does not block line of sight.

 

FAQs

Must stop but can battle. Cavalry units attacking from a field or attacking a unit in a field roll a maximum of 2 dice

 

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