PD01 Orthez (27 February 1814)
Orthez - 27 February 1814
After failing to defeat Wellington, Soult tried to confine the Anglo-Allied army in the extreme southwest corner of France. From December 1813 through January 1814, heavy rains brought operations to a standstill.
Finally, on February 14, Wellington launched his offensive. Soult assembled his remaining six divisions and his reserve behind the Gave d’Oleron River. Wellington quickly manoeuvred the French army out of its position on the Gave d'Oleron and Soult pulled back to Orthez on the Gave de Pau River.
To open the battle, Beresford's divisions attacked Taupin's and Paris's men near the church and village of St-Boes. They captured the church but were unable to force their way into St-Boes. The French right-wing commander, Reille launched a counterattack that drove the British out of the church as well.
Watching this reverse from his command post near an ancient Roman camp, Wellington changed his plans. His holding attack with the 3rd and 6th Division would be converted into a head on assault. Meanwhile, he committed the Light Division between Beresford's effort against the French right and Picton's attack against the French center. Led by the 1/52nd Foot, the Light Division advanced up the narrow spur from the Roman camp. This move drove a wedge between Reille's right wing and D'Erlon's two center divisions. Hill's men crossed the river and started to envelop the French left. Picton's force fought his way onto the ridge in the centre.
Soult, seeing his defences compromised, ordered a retreat : the French escaped across the Luy de Bearn River at Saultde- Navailles in some disorder, blowing up the bridge behind them.
(Source : Wikipedia)
The stage is set. The battle lines are drawn and you are in command. Can you change history?
• Commander : Wellington
• 6 Command Cards
• 6 Tactics Cards
• Move First
• Commander : Soult
• 5 Command Cards
• 5 Tactics Cards
The marked hexes on the french board edge are two temporary victory banners objectives for the Anglo-Allied army. The Allies get 1 VP for each hex immediately, if one of his units occupy a marked hex and hold it (Temporary Victory Banners)
The Gave river is impassable except on tbe Bridges and the Ford. The Streams and Swamps around the old Roman camp are fordable.
Sure, i had still 2 close british defeats, but a close defeat is still a defeat
Indifferent of this circumstance, i plan open the CCNapo-Ladder-Tournament with this scenario