GG06 Fleurus (26 June 1794)

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1 year 8 months ago #7931 by ervinjason
The French player must remember to watch ALL the opponent cards (including the tactician cards if using them) when a scout card is pl a yed.

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1 year 6 months ago #7983 by Hawkmoon
Hi Comrades, we've been playing Fleurus yesterday at our club "Les Prétoriens" with Guillaume "Borodino's Butcher" Ambroise. I was very lucky, having killed Prince of Orange during the 1st game and 2 french generals during the 2nd. The 2 games showed the same physionomie : There was a dextrogyre movement : French advanced on their left flank destroying the Dutch troops. Austrians so did the same on their left flank destroying the less capable french Line Infantry. In both games, Cavalry paid a heavy tribute.
1st game : 9-6 for the French
2nd game : 9-5 for the Allies
The following user(s) said Thank You: GG

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1 year 5 months ago #8016 by thomas86
The French infantry is not yet very experienced and organized so the French Line Infantry does not get +1 die when battling in melee a gainst enemy infantry.

 

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5 months 4 weeks ago #10393 by miketodd
Allies win 9-3. French never seem to gain initiative as cavalry charges blunted by squares. Continuous activity on flanks contrasts with quiet center.

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5 months 4 weeks ago - 5 months 4 weeks ago #10415 by GG
Replied by GG on topic GG06 Fleurus (26 June 1794)
TY for the try!
This scenario was tested many times and is very balanced.
Don't hesitate to give it some other tries. Don't forget the balloon rule very important to help the French and the new conscripts rule very important to help the Allies!
GG - Author of the scenario - City of Tours - France
Last edit: 5 months 4 weeks ago by GG.

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5 months 4 weeks ago #10416 by GG
Replied by GG on topic GG06 Fleurus (26 June 1794)
PS > This scenario can't be played in solo because the balloon rule won't help the French side - GG

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