FG01 Alentejo (May / June 1801)

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5 years 1 month ago #6050 by GG
Historical Background In 1800, First Consul Bonaparte and his ally,...

FG01 Alentejo (May / June 1801)

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4 years 8 months ago #6051 by Hawkmoon
Terrain hexagones list :
Castle : 1 (Elvas)
Church : 1 (Campo Maior)
Town : 6
Fortified town : 1 (Juromenha)
River straight : 5
River curve : 1
Bridge straight : 2 (one under the Light Spanish Infantry near Badajoz)
Ford straight : 1
Wood : 3
Hill : 9
Fortified Hill (3 sided) : 2 (under Portuguese Artillery units)

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4 years 8 months ago #6062 by Mark-McG
The 2nd Special rule reads;
• For each scout card played the Portuguese player may gain 1 Permanent Victory Banner but then will only draw 1 Command Card instead of 2 at the end of his turn.

Does this mean Scout cards played by the Portuguese player (the same as Time Pressure rule), or is it EVERY Scout card, including the Spanish player (i.e. a penalty for the Spanish use of Out of Supply)?

Glory is fleeting, but obscurity is forever.
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4 years 8 months ago #6063 by Mark-McG
• For each scout card played the Spanish player may first apply a "Short Supply" to any Portuguese unit except those in Elvas and Campo Maior but then will only draw 1 Command Card instead of 2 at the end of his turn.

the Foot Artillery in the Fieldworks, can they be Short Supplied?
Would be my first choice in that event

Have to say I don't like this rule much. Spanish have the power to do the job without the need of this assistance

Glory is fleeting, but obscurity is forever.
[img][/img]

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4 years 8 months ago #6064 by Hawkmoon
Hi Mark,
The only units that cannot be short supplied are the ones who are in the castle and in the church. So Portuguese Artillery could be short supplied. The permanent VP is won by Portuguese player on his own turn (not when scout card is been played by Spanish player). The Short Supply rule is here to show the lack of fighting spirit of some Portuguese garrisons (especially Olivença which surrendered without firing at Spanish troops). Campo Maior resisted during a long time and Elvas was well fortified. The Portuguese center is hard to take. Thanks for your interest.

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4 years 8 months ago #6065 by Mark-McG
Been trying to understand the distances here. Badajoz to Elvas is about 20km (5 hex distance)
so the scale is VERY large

Glory is fleeting, but obscurity is forever.
[img][/img]

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4 years 8 months ago #6066 by Bangla
"Been trying to understand the distances here. Badajoz to Elvas is about 20km (5 hex distance)
so the scale is VERY large".

C'mon Mark, you know C&C isn't a simulation like a regular wargame..........
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4 years 8 months ago #6067 by Hawkmoon
Yes, in fact there was a lot of firing actions between the two sides. The book about it doesn't explain a lot the battles. Or I have to try to create a battle for each action, maybe not really interesting. I preferred to create a map for the whole Alentejo campaign.

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4 years 8 months ago #6068 by Mark-McG
that's true, but if Elvas is within cannon range of Badajoz, that seems stretching the system a bit far.

by comparison, Aspern & Essling are 4km apart, 11 EPIC hexes, and 15 hexes by the 2 maps.

Glory is fleeting, but obscurity is forever.
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4 years 7 months ago - 4 years 7 months ago #6069 by GG
Replied by GG on topic FG01 Alentejo (May / June 1801)
For me I looove this exotic Scenario and play it many times for many reasons:

1) Fun to play those 2 neglected nations
2) Those two nations need patience and finesse to be played
3) I love very much the special rules who stick to history (time on the side of the Portuguese when they do not run away)
4) Because of the close range and the hazardous starts: The battles are going really different each time
5) Because Because (as use to say my daughter): I love it because I love it!
Last edit: 4 years 7 months ago by GG.
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