Vassal Dice rolling

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13 years 5 months ago - 13 years 5 months ago #236 by alecrespi
Replied by alecrespi on topic Re: Vassal Dice rolling
Just made a "sound check" with Michael... and it really sounds good! :cheer:

Google-izing some ather sounds I've found these ones.
Let me know what do you think about them...

drawing a card
www.freesound.org/samplesViewSingle.php?id=45813

playing card
www.freesound.org/samplesViewSingle.php?id=45816

shuffling the deck
www.freesound.org/samplesViewSingle.php?id=45820
www.freesound.org/samplesViewSingle.php?id=96130

sword hit
www.freesound.org/samplesViewSingle.php?id=74833

fire hit
www.freesound.org/samplesViewSingle.php?id=56606

also find this one for step/recover/unit move
www.freesound.org/samplesViewSingle.php?id=76187

Alessandro - Website Admin
Last edit: 13 years 5 months ago by alecrespi. Reason: added some sounds

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13 years 5 months ago #239 by Bayernkini
Replied by Bayernkini on topic Re: Vassal Dice rolling
Ok, get it to work now,
hear a sound also if you draw a card on board/players hand
and back :)

So this sounds should be enough,
Now i should only know, which sounds i should
use finally, than i can start up with the setup ;)

The sounds should be short and small (less than 100KB would be fine).

My dice are the hell!

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13 years 5 months ago - 13 years 5 months ago #241 by pascal72
Replied by pascal72 on topic Re: Vassal Dice rolling
Hi All,

Thank you very much Michael for your work : I just tested your module and it's amazing with some sounds..:cheer:

As you and Chris said, there is no need for too much sounds : I think also (and it was the original purpose of the topic) that some simple sounds may be useful to underline some actions and Log notes.

below, the main Log notes I noticed :

* player reshuffles discard pile into draw deck. * see shuffle.wav on freesound (67ko) ?
* player plays Command Card card. ok in your test module
* player rolls 2 dice : ART, INF * ok in your test module
* Card --> French hand. * ok in your test module
* French Line Infantry (Strength=-1) * (Hit) see sword.wav on freesound (20ko) ?
* French Line Infantry (Strength=+1) * (Rally) see concrete_step_1 on freesound (26ko) ?
* (player) French - Ends Turn * ok in your test module
* Annulation: * player French - Ends Turn * annulation action, may be not needed ?

Just my 2 cent's..;)

cheers,

Edit : forgot the links for testing the sounds..

shuffle : www.freesound.org/samplesViewSingle.php?id=96130
sword : www.freesound.org/samplesViewSingle.php?id=37596
concrete : www.freesound.org/samplesViewSingle.php?id=76187

Alea jacta est...
Last edit: 13 years 5 months ago by pascal72.

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13 years 5 months ago #245 by Bayernkini
Replied by Bayernkini on topic Re: Vassal Dice rolling
Ok, find now the way, play the "reshuffle" sound also :)

* French Line Infantry (Strength=-1) * (Hit) see sword.wav on freesound (20ko) ?
* French Line Infantry (Strength=+1) * (Rally) see concrete_step_1 on freesound (26ko) ?


Well, these are additional "battle sounds", i don´t know, if they are
really neccessary, and if the players want it.
Then they hear a big "battle sound concert" if i add more sounds :unsure:

My dice are the hell!

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13 years 5 months ago #298 by Bayernkini
Replied by Bayernkini on topic Re: Vassal Dice rolling
B) Well, the version 1.72 with some additional sounds
is already available in the CCNapo Tournament Yahoo Group

de.groups.yahoo.com/group/CCNapoleonics_Vassal/?yguid=473257084

and next also here, after Alessandro have copied the module
from there to here :whistle:

The Epic update with sounds will following tomorrow ;)

My dice are the hell!

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13 years 5 months ago #299 by alecrespi
Replied by alecrespi on topic Re: Vassal Dice rolling
Just updated it.
You can get it HERE .
You will also find it inside DOWNLOAD Section.

Alessandro - Website Admin

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