Command limits

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13 years 3 months ago - 13 years 3 months ago #242 by Stormkahn
Command limits was created by Stormkahn
The command limits aren't enforced or displayed, I was accidentally working with 6 cards for the French in a scenario when they should only of had 5.

Thoughts?
Last edit: 13 years 3 months ago by Stormkahn.

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13 years 3 months ago #244 by Chris-Roper
Replied by Chris-Roper on topic Re: Command limits
It is not really Vassals job to enforce any Rules or Scenario constraints. Any such rules would have to be coded in by both the Module Creator and the Scenario Creator, adding layers of complexity that would not only increase the work load but would also detract from a couple of the most valuable features of Vassal.

1) Vassal is a great tool for Scenario Design, where the Play Testers may wish to adjust Scenario Constraints and be able to test house/scenario Rules without constraints imposed by the Programmer.

2) When teaching new players it is common, to give them a larger hand or to reduce the experienced players hand, as a means of Scenario balancing.

It is best not to think of Vassal as a Computer Game, but rather a digital representation of the physical game. The onus is on you to ensure you play by the Rules or bend them with the agreement of both players.

Cheers
Chris

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13 years 3 months ago #247 by Stormkahn
Replied by Stormkahn on topic Re: Command limits
I'm just feeling my way through the limitations B)

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