OT2023 Round 2

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1 year 3 months ago - 1 year 3 months ago #6510 by John S
Replied by John S on topic OT2023 Round 2
Game 1

mk20336 (Slave) # banners 3

John S (Rome) # banners 6

I started with a poor hand of cards with only one center card (2) and nothing for my right. My concern grew as the Warrior line advanced on my forward lights and they evaded out of the way. My War Machine had to evade after firing off one 2d attack and my lights were pushed to my baseline line in the center. My MOVE FIRE MOVE only got one hit on a warrior but did help shield my right and left units and got some lights off the baseline. I finally was able to attack from my right and took out a wounded Warrior to lead 1 to 0. Then ORDER BLUE TROOPS was the order of the day as four Warriors hit my left and center. I lost a Light Infantry. I used my own ORDER BLUE UNITS (ordering three on my left and three on my right) and I cutoff a Light Cavalry on my right. I was hoping to bag two Warriors on my left but only got one. One my left I took out the Light Cavalry and an Auxilia Infantry to lead 4 to 1. Michal made a last effort on my right with his last two full strength Warriors and a Light Cavalry. I lost a weak Medium infantry and a Medium infantry but my two BBs each got 3 hits and set up three one block Warriors units for easy kills in my turn to end the game.

File Attachment:

File Name: OTRD2G1MOU...NUS.vlog
File Size:773 KB




Game 2

John S (Slave) # banners 4

mk20336 (Rome) # banners 6

After a Roman LINE COMMAND, I try a risky attack on the Roman left and cutoff the Light Infantry and kill it and halve a Medium Infantry. The Romans easily repel my attack, killing a Light Cavalry and reduce two other units to 1 block. I then advance four of my center Warriors to hit the Roman right but 16 dice only nets 2 hits while I lose 4 blocks. I lose one Warrior. I regroup and hit the Roman lines again. I kill off one Medium infantry but whiff on another that was down to one block. In my next turn, I miss the same unit again. I then lose a weak Warrior in the center and trail 3 to 4. My only option is MOUNTED CHARGE with one light cavalry and my Leader and I finally kill off that one block Medium Infantry. A Roman DOUBLE TIME used on the left easily secures the 5th Roman banner. I can only attack with one block Warrior on my right and actually have a chance to win but requires a lot of luck. But no, it is my Warrior that falls to end matters.
A tough road to hoe for the slaves to be sure. Well played by my opponent and an enjoyable match to be sure.

File Attachment:

File Name: OTRD2G2MOU...NUS.vlog
File Size:789 KB
Last edit: 1 year 3 months ago by John S. Reason: added files
The following user(s) said Thank You: mk20336

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1 year 3 months ago - 1 year 3 months ago #6512 by Mark-McG
Replied by Mark-McG on topic OT2023 Round 2

Rd 2

rjvonline (Rome, 6, 23 blocks lost) vs Rams84 (Slaves, 6, 24 blocks lost)

The slaves again attacked early, but did not achieve much. Roman counter-attacks from both wings nabbed a number of warrior units. Some desperate slave cavalry actions (charging LC) scored a unit or 2 before the Romans ended it having killed all warrior units.

We were plagued with a bug in the second game that resulted in cards being drawn from the Roman hand by the Slave player (as much as we could tell)! Thus I noticed I had lost 1 card from my hand (DT), and it so happened that DT was the card Rams84 drew. It happened again a couple of times.

Also, Rams was convinced that HWM must evade. My reading is that they may, but if they do they're gone. We played it as he said, and frankly even if I'm right and it's optional, it may still be the better tactic!

Note that the block count above includes 2 blocks for the HWM having evaded "out" of the field, although actual hits were 1 against Rams and none against mine.


 
how does the score end 6-6?

Evade EligibilityThe following units may Evade:
  • Green circled units (light infantry, light sling infantry, light bow infantry, light cavalry, light bow cavalry, light chariot) may always Evade.
  • War machine units may always evade.
  • A leader must Evade if he is alone in a hex (see Leader Evade).
  • Medium cavalry and camel units may Evade all foot and heavy mounted units.
  • Heavy cavalry and heavy chariot units may Evade all foot and elephant units.
  • Auxilia, medium infantry, warrior, heavy infantry and elephant units may never Evade.
 War Machine EvadeThe attacking unit rolls normally against the evading war machine unit. If the war machine unit is eliminated, the attacker gains a Victory banner. If not eliminated, the war machine unit executes a valid one or two hex evade move, and then the war machine unit is removed from the battlefield. The war machine crew has escaped and does not count as a Victory Banner. www.commandsandcolors.net/ancients/the-g...ml#war-machine-evade

 

"I will either find a way, or make one."
attrib to Hannibal Barca
Last edit: 1 year 3 months ago by Mark-McG.

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1 year 3 months ago - 1 year 3 months ago #6513 by rjvonline
Replied by rjvonline on topic OT2023 Round 2
The score was 6-3 for rjvonline in the second game. I thought I had immediately edited the typo after I posted, but it seems like it didn't register... Thanks for the clarification on the War Machine. That was my understanding but my opponent was convinced and adamant that it was a forced evade ("must" not "may" even when I read "may" to him...)
Last edit: 1 year 3 months ago by rjvonline.

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1 year 3 months ago - 1 year 3 months ago #6535 by rams1984
Replied by rams1984 on topic OT2023 Round 2
Sorry for that. But I have seen War machines almost always evade.

But if it stands ground... Does it get hit on swords&ldrs as well?

And if it is forced to retreat by rolling 2 flags... Does it move out of the board.

And if HWM still stays does it battle back?

Sorry for the confusion.. and thanks in advance for the clarification
Last edit: 1 year 3 months ago by rams1984.

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1 year 3 months ago - 1 year 3 months ago #6550 by John S
Replied by John S on topic OT2023 Round 2

Sorry for that. But I have seen War machines almost always evade.

But if it stands ground... Does it get hit on swords&ldrs as well?

And if it is forced to retreat by rolling 2 flags... Does it move out of the board.

And if HWM still stays does it battle back?

Sorry for the confusion.. and thanks in advance for the clarification

 
Normally it is best to evade with War Machines but of course there may be the odd occasion where one may elect to stand with them. 

As to your questions, yes if they stand, they are hit on and leader and sword symbols if the attacking unit hits on swords and is with or next to a leader. 

If it war machine survives the attack, it does battle back.

In the case of 2 or more flags rolled against if where it is forced to retreat it will just retreat 1 hex for each flag and suffer additional losses or elimination as per the retreat rules. 
Last edit: 1 year 3 months ago by John S. Reason: corrections

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1 year 3 months ago #6662 by azcat
Replied by azcat on topic OT2023 Round 2
Game 1

azcat (Slave) 4 banners
ZOCCHI (Roman) 6 banners

Game 2

ZOCCHI (Slave) 3 banners
azcat (Roman) 6 banners

One recap for both as they were very similar and almost identical in openings: Romans with line command; Slaves follow up with double-time to try to get the momentum (causing the war machine to evade immediately in both).  Romans take casualties but are able to marshal the MI forward to inflict serious casualties on the warriors.  Both games keep the warriors engaged as their only real offensive force hoping for a bit of luck, but it was not enough as soon there was no Slave middle and the rest involoved mopping up the flanks for the final banner.

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File Name: OTRND2_azc...i_A.vlog
File Size:779 KB

File Attachment:

File Name: OTRND2_azc...i_B.vlog
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1 year 3 months ago #6706 by toganalper
Replied by toganalper on topic OT2023 Round 2
Round 2- Mount Garganus

Game 1
toganalper (slave army) :6 banners
ezpickings (romans): 4 banners

The Slave army after defending their right flank and getting their light cav to the center, attacked with all four, full force warriors to the center of the romans with a double move. Afterwards it was an uphill battle for the romans. The result was 6:4 and both sides lost one commander in action.

Game 2
toganalper (romasn) :6 banners
ezpickings (slave army): 2 banners

This times the romans were very very lucky to fend the slave warrior attacks in the center and managed to get their med units to the center to counter the slave army attack. The romasn managed to kill  all 5 slavve warrior untis in the center and then won the fight by killing one last aux in the right flank.

ezpizkings was very unlucky with all his dice rolls, which is the main reason for the salve army defeat.Thanks to him being such a great sport, despite his bad luck.

File Attachment:

File Name: CCA2013rou...-18.vlog
File Size:821 KB


File Attachment:

File Name: CCA2013rou...-18.vlog
File Size:817 KB

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1 year 3 months ago #7495 by gheintze
Replied by gheintze on topic OT2023 Round 2
Game 1

TTK (Slave) 3 banners

gheintze (Rome) 6 banners


Game 2

gheintze (Slave) 4 banners

TTK (Rome) 6 banners

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1 year 3 months ago #7496 by gheintze
Replied by gheintze on topic OT2023 Round 2
Here are the logfiles.

File Attachment:

File Name: Geoffvsyel...log.vlog
File Size:712 KB

File Attachment:

File Name: GeoffvsYellGame1.vlog
File Size:828 KB

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1 year 3 months ago #7905 by PCScipio42
Replied by PCScipio42 on topic OT2023 Round 2
scrum4you please e-mail me at PCScipio42@yahoo.com to set up our match.

Thanks

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