2021 Open Tournament

Round 1

Please see the draw below. Contact your opponent to arrange your matches at mutually convenient times

Scenario: 

222 Angrivarii Rampart (16 AD)

Deadline: 5 April 2021

Play the scenario twice, once as each side, recording the banner score for each match

updated 31/3/21

Player 1 G1 G2 POINTS Player 2 G1 G2 POINTS
EZPickins 6 5 2 GomJabbar 3 6 1
gottoman 6 6 3 atony77 3 4 0
PCScipio42 6 2 1 Gonzo 4 6 2
taliapharaoh 6 6 3 BrentS 4 5 0
Cavie 6 3 1 Hank 4 6 2
scipio1zama  forfeit  forfeit 0 Marco     3
RiverWanderer 4 6 1.5 g1ul10 6 4 1.5
Polonus100 6 5 2 DanieleC 1 6 1
mk20336 6 6 3 soul1st  1 5 0
spleen1980 2 3 0 Stanislav27 6 6 3
Tomek 1 3 0 TTK 6 6 3
toganalper 6 6 3 DaniloElMystico 1 4 0
Gileforn 6 3 1 azzy 4 6 2
Andygor 6 3 1 Alister 4 6 2
LiamBN 6 4 1.5 Mark-McG 4 6 1.5
Michael V no report no report  0 AnoN  no report  no report
Milla 5 4 0 Bangla 6 6 3
Dawnreader 4 6 2 Moose 6 2 1
stephent 4 6 2 Benlore 6 3 1
Rand 4 6 2 David I 6 2 1

 

CUMULATIVE SCORE

Player Rnd 1
Sir Kral withdrawn
akima01 withdrawn
gottoman 3
taliapharaoh 3
Marco 3
mk20336 3
Stanislav27 3
toganalper 3
TTK 3
Bangla 3
Renaud Verlaque <This email address is being protected from spambots. You need JavaScript enabled to view it.>; 3
EZPickins 2
Gonzo 2
Hank 2
Polonus100 2
azzy 2
Alister 2
Dawnreader 2
stephent 2
Rand 2
RiverWanderer 1.5
g1ul10 1.5
LiamBN 1.5
Mark-McG 1.5
GomJabbar 1
PCScipio42 1
Cavie 1
DanieleC 1
Gileforn 1
Andygor 1
Moose 1
Benlore 1
David I 1
atony77 0
scipio1zama 0
spleen1980 0
soul1st  0
Tomek 0
DaniloElMystico 0
BrentS 0
Michael V 0
AnoN 0
Milla 0

 

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Mark-McG replied the topic:
2 years 11 months ago
so a brief extension whilst I am out of town and out of power.. will catch up over the subsequent rounds.
Have a good Easter for those having time off
PCScipio42 replied the topic:
3 years 13 hours ago
Files

2nd attempt to post files

 

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PCScipio42 replied the topic:
3 years 13 hours ago
Game 2
Gonzo (Rome) 6
PCScipio (Germans) 2

Textbook display of wearing down a line with missiles before assaulting.

Goot tense matches.

 
PCScipio42 replied the topic:
3 years 13 hours ago
Game 1
PCScipio42 (Rome) 6
Gonzo (German) 4

 
Stanislav27 replied the topic:
3 years 20 hours ago
Match 1
Spleen1980 (Germanic): 2 Banners
Stanislav27 (Roman): 6 Banners

The battle began with a Roman advance on the left, which occupied both sides for the majority of the first phase of the battle, with the Germans succesfully holding the forrest and depleting several Roman units (but without managing to destroy them completely before they were withdrawn). The Germanic centre then embarked on a sortie, which was inconclusive. Several turns followed where the Romans marshalled their weakened units to the rear while bombarding the Germanic warriors with missile fire. Especially the Roman Light Cavalry and the Heavy War Machine proved effective at reducing enemy units from maximum strength. Alessio burned through relatively useless cards while wisely regrouping his forces to re-form a strong defense of the rampart. 

After the patient regroup-and-missiles of the middlegame, the Romans finally got in position to Double Time it to the rampart. It proved the decisive blow as the fifth Germanic unit fell and the Romans gained a foothold within the rampart for the sixth and final victory banner.

Match 2
Spleen1980 (Roman): 3 Banners
Stanislav27 (Germanic): 6 Banners

Once more, the Romans pushed on the left. However, a subtle difference from the first battle was that this time the Romans advanced at the centre-left joint of their formation rather than extending to the far left. The Germans countered in the forest but were bloodied by their determined adversaries. As in the first battle, Roman missile fire was overall more effective than the barbarian ditto. The Roman advance on the left flank was halted momentarily (mostly by the forest itself), while they pushed on in the centre-left. Two Germanic Warrior units embarked upon an adventurous charge on the advanced Roman centre-right. They inflicted a good number of casualties before being forced to retreat back to the rampart by Roman battle-backs. The Romans managed to Rally a number of depleted units and to plug a gap, which the barbarian cavalry had hoped to exploit on the far left of the Roman formation. 

Unlike the first battle, patience was in short supply. The decisive moment of the battle arrived when Germanicus ordered a Double Time from the Roman centre-left onto the rampart. The attack was successful, and with most of the stronger Barbarian units on the opposite flank of the rampart, a Roman breakthrough seemed very likely. However, the Germans immediately iniaited a Counter-Attack, utilizing the reversed Double Time to devastating effect. With a very healthy portion of dice luck, the Germanic warriors dispatched two Roman units *and* slaughtered Germanicus himself on a 2-dice leader casualty check. 

The Romans tried to regroup and succeeded in defeating a weakened German Medium Infantry unit. However, the right portion of the Roman army was too far away to alter the course of the endgame. The Germans had softened up two Roman medium infantry units who were both dispatched on the subsequent turn. 

---

Thanks a lot to Alessio (spleen1980) for a great bout of CCA. Especially the first battle reminded me of why I love this game, because it provided different times of excitement and tension throughout its various phases; ebbs and flows. The second one was more of a fast-and-furious affair where the luck of my Counter-Attack dice had an outsized impact on the outcome, possibly depriving us of another tense ending. Still, there was plenty of action and I think this scenario is truly excellent with its blend of terrain and unit compositions. Thanks, Alessio, and hopefully see you on the battlefield soon again!

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Mark-McG replied the topic:
3 years 1 day ago
Can I ask people to try and finish their matches this weekend!
This week I am going to a music festival, and I've just discovered that the 'powered' site is in fact 12V power.. enough to charge a phone, but not enough grunt to charge a laptop.
So I may not have the facilities to publish the Round 2 draw on April 1.. so if I can get it done a little earlier, that would keep the schedule from flagging.
Dawnreader replied the topic:
3 years 1 day ago
Match 1
Moose (Romans): 6
Dawnreader (Germanic tribes): 4

Germanic tribes tried to thrust forward maintaining the line in the center and left flank. Romans counterattacked and inflicted heavy losses. The next barbarian's attack on both flanks gave mixed results - some degree of success on the left-wing, but nothing on right. Romans simply moved forward in the center where Germanic tribes were scattered and occupied ramparts getting 2 last banners.

Match 2
Dawnreader (Romans): 6
Moose (Germanic tribes): 2

Germanic tribes started with light troops attack in the center and in the woods. Romans advanced with the whole line forward and destroyed 3 units in the woods by paying the price of one warrior unit and as well inflicted some damage to auxiliaries in the center. Romans continued pushing forward with medium troops and killed the Germanic leader. Germanic tribes counterattacked with warriors but one of the legionnaires' cohorts withstood against three units and the delivered final blow with battle back.

 
 

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RiverWanderer replied the topic:
3 years 1 week ago
Match 2
Romans - RiverWanderer  6
Germanic Tribes - Giulio 4

A more cautious affair than Match 1, eventually dominated by close combat in the centre of the battefield. Leaders and cavalry were to the fore in decisive moments and neither side seemed to run out of steam. A Rally allowed the Romans to re-vitalise their attack and both sides had a victory in sight when a Roman "First Strike" narrowed the Germanic Tribes options. Their next combat was a cavalry gamble that came up just one cherry short, whilst the Roman battleback got all three to claim the final banner.

An exciting game. The Romans got the cards and dice rolls to sustain their main attack, though a stout defence meant that the ramparts were not in danger during the game.

 

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Bangla replied the topic:
3 years 1 week ago
OT2021 Round 1
Game 2
Bangla (Germans) 6 Banners
Milla (Romans) 4 Bannners

As has been the case in many of these battles, the Germans began with a move through the woods on the right.  The Roman left responded.  Given the Germans had FOUR cards that worked on that flank, this was just what was needed.  Having sucked the Romans in, the Germans eliminated that whole flank to take a quick 4-1 banner lead.  A weakened Roman Auxilia unit that had escaped from that left flank was the next banner to fall.  But, with one banner to go, the Tribesment then hit the brick wall that was the Roman centre.  A Clash Of Shields card from the Romans with both centres engaged spelt trouble.  A quick 3 Warrior unit eliminations and the ramparts were within sight for the southern oppressors.  It took a 'lucky' 3-dice roll to kill off an unsupported Legionary unit to win the battle.  Andrew, staring at what might have been a 6-1 defeat, turned it round and almost snatched victory.
These were an excellent couple of games to play, played in great spirit.  I look forward to playing Andrew (Milla) at some point in the future, and I'll certainly watch out for his results through the rest of this tournament.
Benlore replied the topic:
3 years 1 week ago
Benlore vs Stephent

Game 1
Stephent (Romans): 4
Benlore (Germanic tribes): 6

Roman’s were fast to attack on the left flank putting Arminius and his troops in the woods under pressure.  A quick lead to the Romans.   Then Gemanicus’s general on the right flank charged the ramparts but was unable to penetrate to take 2 more casualites for the win.  Arminius’s general counter struck and took 4 units in a come from behind win to Benlore. Benlore wins 6 to 4.

Match 2
Stephent (Germanic tribes): 6
Benlore (Romans): 3

The Germanic tribes attacked out of the ramparts hard and early with a double time. Taking 4 banners. The Roman’s managed to counter with 3. Then a further push from the Germanic warriors down the middle completed the victory.

1 victory each but the count back gives Stephent the win 4 banners vrs 3.  Well done.

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Rand replied the topic:
3 years 1 week ago
Rand vs David I

Game 1
Rand (Germans) - 4 Banners
David I (Romans) - 6 Banners

The Germans immediately attack in the center believing in the strength of their cards, but the Romans are able to to hold and their counter smashes a huge hole in the German lines. A further Move-Fire-Move card allows them to gain two banners by occupying the German ramparts.

Game 2
Rand (Romans) - 6 Banners
David I (Germans) - 2 Banners

Fierce fighting erupts in the woods but neither side is able to gain the upper hand. A line command card allows almost the entire German horde to hurdle into the Romans, who despite losses, are able to hold. An "I am Spartacus" card and a later counter cuts a hold in the Roman center. A further Move-Fire-Move card allows the Romans to gain the ramparts.

Thanks to David for the games, and I wish him luck in the rest of the tournament.

 

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Alister replied the topic:
3 years 2 weeks ago
Game 1:

Romans Alister 4
Germans Andygor 6

At a critical moment, the German cavalry unexpectedly ran out of the forest and smashed everything in its path.


Game 2:

Romans Andygor 3
Germans Alister 6

The Germans did not hope for fortifications and did what they know best - they threw them wildly into the rush, this time they were lucky
g1ul10 replied the topic:
3 years 2 weeks ago
Match 1
Romans - Giulio 6
Germanic Tribes - RiverWanderer 4

The initial warrior's assault in the center gives the Germanic Tribes a substantial lead of 4 to 1. The Roman counter-offensive is swift and Mark lacks the cards to effectively oppose it. The luck factor changes side, the Romans eliminate several barbarian units and finally conquer two wall hexes, for the victory.

The special rule assigning immediate medals for the simple occupancy of walls hexes favors bold assault moves by the Roman. It's a different style with respect to the objective control victory points a' la Napoleonics, apparently more depending on the vagaries of dice rolls.

 

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Mark-McG replied the topic:
3 years 2 weeks ago
Come back to this Forum thread, and select Edit on the pull down list of your report. You can attach files then.

When you add an entry from the Tournament article, you can't add files. Only in the Forum. Why that is so is a mystery only the software developers or website administrators know.

 
GomJabbar replied the topic:
3 years 2 weeks ago
So how do I attach vlog files to this message? There is just a text entry field and a Submit button. No obvious way to attach a file. I tried just drag and dropping the file into this text area but that didn't work.

Thanks.
taliapharaoh replied the topic:
3 years 2 weeks ago
Game 1

Travis (Germans) 6
Brent (Romans) 4

An entertaining fight that took place in three distinct phases.  First, a battle in the woods on the Roman right, where the Romans claimed an early kill and entrenched in the forests, daring the Germans to dislodge them.  Then, a savage back and forth struggle in the center that led to 8 eliminated units and a 5-4 German lead, after which both sides withdrew to regroup.  The final phase was a renewal of the fight in the forest, where the German dice were more fortunate than the well-executed Roman assault, and took out the final unit needed for victory.

Game 2

Brent (Germans) 5
Travis (Romans) 6

As Brent might say in his AAR, "Right strategy, wrong goat."

Brent began the action early in this barely 30 minute game, moving off the ramparts to catch the leaderless Roman frontline out of position and without dynamic cards.  He punched a hole in the Roman front, and was able to continually menace the disorganized Romans throughout the contest.  However, a critical leader hit and some timely retreat flags allowed the Romans to narrowly escape certain doom, and claw their way back to a very entertaining 6-5 win by chasing down a 1 block warrior behind the ramparts.
Polonus100 replied the topic:
3 years 2 weeks ago
Match 1
Romans - Polonus100 6
Germanic Tribes - DanieleC 1
Roman dicipline and superb shooting capabilities won the day. Even last Barbarian cavalry charge was repelled.
 

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Match 2
Germanic Tribes - Polonus100 - 5
Romans - DanieleC - 6

Bloody and even contest. First furious charge of Germans repelled but with bloody losses among legions. After that Germanicus advanced to the ramparts. Arminius tried to attack on the Right but was blocked by Romans in the woods. Last bloody battle at the  ramparts get victory to Germanicus and Rome by barely one block.
Romans have more Leadership and Line Command cards and well played. "I am Spartacus" card for Germans was disappointing. If not, victory could be quicker and great for Germans. In both battles leaders fought bravely but with luck, no one died.
 

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Thanks for a match and good luck for Daniele.
 
Mark-McG replied the topic:
3 years 2 weeks ago
calling out to akima01 and Sir Kral

if I don't hear from you by Friday, I'm going to schedule you out and reshuffle the round pairings.
 
Bangla replied the topic:
3 years 2 weeks ago
OT2021 Round 1
Game 1
Bangla (Romans) 6 Banners
Milla (Germans) 5 Bannners

A really tense battle, right up to the end-game.
The tribesmen began by pushing through the woods towards the Roman left flank.  The Romans countered by shifting Germanicus and the units around him left, and they quickly snuffed out the threat for the rest of the battle.  With the Roman light troops attempting to unnerve the several Warrior units along the ramparts, the the German leaders ordered a general advance into the open ground to put pressure on the Roman centre and sent the lights scuttling for cover.  Soon enough, the Warrior units clashed with the Roman legionaries and it was the latter who came off worse.  Germanicus being over on the left flank for the rest of the battle, and no leader to aid them locally, the Roman centre literally caved in under the pressure.  The Roman cavalry were sent forth to try and check the Barbarian advance.  They too came back having been mauled.  The German tribesmen around their leader on their centre-left were ferocious and had multiple chances to rout the Romans altogether.  But somehow the Romans held, and, with Banglius now getting into the battle, the legionaries won the battle on a battle back.  Fortune smiled on the Romans this day, when the Germans had done more than enough to carry the field.

The return match is scheduled for March 19th.
EZPickins replied the topic:
3 years 2 weeks ago
OT2021 Round 1
Game 1
EZPickins (Germans) 6 Bannners
GomJabbar (Romans) 3 Banners

Rome started off aggressive and attacked into the woods. The Germans were fortunate enought to get right flank cards and respond over several turns. The Romans suffered the most casualties  before the fight switched to the center. There Germans then went on offence and used a line command to advance from the raparts.They suffered heavily early but eventually won out.

Game 2
EZPickins (Rome) 5 Banners
GomJabbar (Germans) 6 Banners

This time the Germans moved into the woods and used Double Time on the Roman right to send in the warriors. Three warriors were eliminated over the next few turns. More warriors were sent in and reclaimed the lead for the Germans. The  game ended when more Germans emerged from the woods to grab the win.

Two fun game with the first being closer than the banners indicate. Brad is a quality opponent.
 
azzy replied the topic:
3 years 3 weeks ago
Round 1 Game 1
Gileforn (Roman)-Azzy (Germans) 6-4
Hard game, everybody want to win. And could! But one mistake and u are loser. Last german move can be illustration for manual (how not to do)
Round 1 Game 2
Azzy (Rome)- Gileforn (Germans) 6-3
Rome took wood, so i think it was key to victory! Germans forced to attack in the center, but Rome did not flinch.

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Round 1 Game 1
 
Mark-McG replied the topic:
3 years 3 weeks ago
Round1 Game 1:
Germans (Liam BN): 6 banners won
Romans (Mark McG) : 4 banners won

Fair bit of action fighting on the Roman Left in the woods, with the German cavalry pushing forwards into the trees. Critical moment was the Roman leader falling to a double LDR on that flank. The Romans tried to change the focus by double timing twice around the right flank of the German line, and although they got over the rampart, they couldn't remain there.
 

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Round1 Game 2:
Germans (Mark McG): 6 banners won
Romans (LiamBN) : 4 banners won

Germans came straight off the rampart in the centre and the majority of the fight was here. Again a Roman leader fell to a double LDR result, but so close to the finish it hardly mattered.
 

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Both games had strange dice, many doubles, and at one stage 4 LDR on 4 dice. Lots of RED die faces.
gottoman replied the topic:
3 years 3 weeks ago
Round1 Game 1:
Germans (Mad Anthony): 3 banners won
Romans (Greg O) : 6 banners won

The battle started with a Roman light enticing a German Warrior off the wall, and the Light almost was elminated but a Roman counter thrust elimniated the Warrior for first blood.  The Romans consolidated towards the right flank.  Next the battle shifted to the right with a clash there that wounded units on both sides, but none were elimniated.   Again the Romans consolidated on the left as the Germans pulled back there, and the Romans picked off a weakened Light with missile fire from the tree line.  The Romans moved up in the center and the German Warrirs responded with a sally off the wall into the Roman line on the right flank.  The Romans took some heavy losses but no kills and they weakened the Germans in return.  An order Medium troops allowed a strong Roman response including cavalry to hit back for a 4-0 lead, but a Warrior with a single block and leader withstood a 6 dice Clash of Shield attack and yet another attack by a Roman Medium, followed by another round with two mediums.   The Romans couldn't get that one hit they needed until the 4th try when a Roman cavalry unit charged the walls and ended the fight.

Round1 Game 2:
Germans (Greg O): 6 banners won
Romans (Mad Anthony) : 4 banners won

The Romans advanced in the center, and the Warriors Germans surged off teh wall hopnig to take advantage of the fact no Roman leader was in the area and targetted an unsupported flank, elminatting two Roman units while losing 1 warrior block.  What followed was a series of agressive moves by both sides, with the battle moving to the right flank with a German wedge pushing hard.  The Romans surged onto the wall with a cavalry unit taking hold there in a empty area as the Germans plunged to the right.  The Romans hit back hard on the right, gaining a 4-3 lead, but there were several 1 block Roman units that were hit with a winner take all surge but the Germans who elimnated two 1 block units and got a lucky 1d leader kill to seal the victory.

Mad Anthony is a relatively new CCA player and he did quite well and was a great sport.   It's great to see new folks and I loko forward to facing him again in the future.  We used discord to play, so not as much text in the log to follow.
TTK replied the topic:
3 years 1 month ago
Round1 Game 1 - sould fix

Round1 Game 1:
Germans (Tomek): 1 banners won
Romans (TTK) : 6 banner won

Round1 Game 2:
Germans (TTK): 6 banners won
Romans (Tomek) : 3 banner won

agressive and fast attack warband on romans center
then maneuvre Armenius to centre too and finaly rush

log will be...
toganalper replied the topic:
3 years 1 month ago
Round1 Game 1:
Germans (Togan Alper): 6 banners won
Romans (DaniloEl Mystico) : 1 banner won

The Germans attacked the Romans at the center before the Romans had a chance to organize, as they closed down to the ramparts. A short game of approx. 30 minutes.

Game 2
Germans (DaniloEltsytico): 4 banners won
Romans (Togan Alper): 6 banners won

The initial attack of the Germans was repelled by the Roman center and the ramparts were vacated. But before the romans had  time to take the ramphard. The Germans attacked the Roman left flank coming out of the woods. The Romans survived the attack, and managed to finish the German med cav to win the battle. 





  

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